Hello everyone,
another major update is here!
Features and changes
- Graphics: Realtime global illumination, which improves the overall visuals of the game
- Graphics: First version of night lighting (finally! ːsteamhappyː)
- Performance: Lots of internal changes and optimisations, which leads to overall better performance.
- Items: Find rate of building components in bins was lowered
- Items: Added new items (healing tea, white rum, herbs)
- Items: Crafting poncho items is harder now, but they have better parameters
- Hideout: More than 20 new building models
- Hideout: Decorable components can have bonus attributes
- Hideout: Some decorables are upgradable
- Gameplay: There is a new type of consumable items, which can strengthen your character attribute values (Absint, Vodka, Whiskey, White rum)
- Gameplay: Modified descending of some values (energy, food, morale)
Bug fixes
- Fixed desynchronization of built components on the clients
- Fixed issues when building on the edge of the shelter
- Fixed synchronization of restplaces and interactable icons in shelter
- Fixed issues when moving restplace which was occupied by another player
- Fixed GUI freezing when building behind the store
- Fixed GUI freezing when playing a minigame in bins
- Fixed of selling items to hobo called Monty
- Fixed crashes caused by multi-threading rendering
- Updated colliders
Enjoy the new update!
- Perun Creative