Hobo: Tough Life

Hobo: Tough Life 0.30

Version
0.30
Version Date
June 30, 2018
Links

Patch Notes

Update 0.30



Hi everyone,

we have just released a new update!

Until this update the game was running on engine Unity 5.6 which is more than 1 and a half year old. To speed up the development and to use the latest features we decided to upgrade to version 2017.4. This upgrade broke lots of stuff and it wasn't easy to fix it, but it is now done and we can now fully leverage the new features in the engine to improve the game.

As you probably now, we are working heavily on combat and quests. Since the last update we have finished our internal tool for writing conversations and quests. So we are now able to easily write and implement quests to the game. The background story is finished and we are working on individual quests. Regarding combat, we are currently reworking player controls to make everything more smooth. Even though we have done big progress with those features, they are still not available in the current update. However both of them are going to be added in the next update. In the meantime we will be publishing multiple videos of the combat and quest system so stay tuned!





The update which we are releasing is primarily focused on visual improvements and bug fixing. Other features which we are currently working on are not yet ready for the public release.

Graphics


Tube lights were added across the city. Thanks to this the game looks much better and believable during night.





With this update we have been working on improving reflections. There are already multiple buildings across the city with much better looking reflections as you can see in the image below.



We have also improved quality of multiple buildings across the whole map, so the overall visuals are now much better and we will continue to do the same improvements for all models in the upcoming updates.

Other changes & Bug fixes


  • Fixed issues with generating of blue fields in the minigame
  • Fixed capacity issues when playing as an oldster character
  • Repaired NPC navigation problems around Prior area
  • Fixed rare issues with highlighting in the building mode
  • Improved terrain performance
  • Added missing props across the city
  • Fixed issues with switching music before other song ended
  • Fixed problems with exiting inside buildings on the client
  • Repaired minigame randomizer
  • Fixed notifications
  • Repaired glass artifacts on bus stops
  • Improved props performance
  • Expanded initial lines of NPCs
  • Fixed issues with seasons points, when steam cloud was deactivated
  • Transition from .Net 3.5 to .Net 4.6
  • Improved normals on 3D models
  • Updated textures
  • Background icons for rare items
  • Night music
  • Auto re-synchronization system in coop
  • Fixed issues with spawn in coop
  • Fixed multiple synchronisation problems
  • Repaired oldster reputation
  • Fixed loading of automatic backups
  • Updated item database
  • Polished volume of sound effects
  • Fixed issues with rest places in hideout
  • Fixed issue of disappearing hideout
  • Fixed hideout saving
  • Fixed option selecting in conversations
  • Fixed translation collisions in minigames

Enjoy the new update!
- Perun Creative