Hey everyone!
Like last week, we took everyone's advice and pushed a small update addressing some of the game's issues! Below you will find the changelog for this week's patch:
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Bug FixesGeneral- Fixed some minor issues with regards to variable display errors.
- Fixed a bug that was causing the Final Siege 100% completion achievement to not be triggered.
- Fixed a bug that was causing the typewriter sound to be played repeatedly when skipping to a choice in a cutscene.
- Fixed some minor issues with regards to UI not showing up appropriately in a few situations.
- Fixed an issue that was causing flavor descriptions for Living Quarters upgrades to not be shown.
- Boosts for Level 3 Therapy and Level 5 Training Room adjusted so that there is a gain in boost every level.
- Level 5 Training Room now has Instant Skill Level 4 (was 3)
- Level 4 Therapy Room now has Instant Complete 15% (was 10%)
Other Changes[*]The Hub should now restore Hull HP and Fuel every Sol.
[*]Level 7 Shield Generators and Charge Capacitors now appear in Galaxy 7 rather than Galaxy 8.
[*]Some adjustments to Crafting chances.