Hot Lava
Hot Lava Update #12 - Buzz
Version
Update #12 - Buzz
Version Date
Sept. 4, 2018
Patch Notes
Update #12 - Buzz
Detailed Patch Notes
- You can now sell certain duplicate items for more tickets
- Added new ‘bee’ outfit
- Revisions to the pursuit mechanic. Catching the target gives it a temporary speed boost, fade to black no longer goes to full black and starts later
- Wholesale course leaderboards reset for Duct and Cover, Meat Grinder and Chase the Lie. Due to course iterations and feedback
Duct and Cover changes:- Spawn point moved up to first checkpoint location
- Set a hidden checkpoint to visible after the cafeteria to help direct players
- Removed redundant wall jumps in first section of risers because it confused pathing
- Opened up some congested sightlines on the top of the risers that would direct players off course
- Fixed an exploit where players could skip the last 3 checkpoints without boosting or using air control by jumping up a paper towel stack
- Nudged various boxes to better guide player along course
- Fix throwing Buddy through walls and blue force fields
- Fix timer sometimes activating in overworld after finishing a course or spectating a player
- Fix bug where camera would stay frozen after dying on certain courses
- Fix rare instance where checkpoints would get out of order when running through multiple consecutive courses
- Fixed minor checkpoint and finish point bugs
- Collision and lighting fixes in mastery gym level
- Collision and course adjustments in wholesale level, Changes made to course Duct and Cover
- Fixed occlusion issues in the paper towel fort of Wholesale that was allowing player to see skybox
- Updated collision of the ramps in the meat grinder section of Wholesale so players can no longer run along top striped band
- Catch the target sfx
- UI sfx improvements and addition (Restart, Item already selected, Sell Duplicate, etc.)
- Fixed an audio bug in School where a cart floating on lava in the main ring corridor was spamming rattle sounds
Hotfix 284294
- Fixed issue preventing taunts from being equipped