Hot Lava

Hot Lava Update #4 - Throw

Version
Update #4 - Throw
Version Date
June 27, 2018
Links

Patch Notes

Update #4 - Throw





Detailed Patch Notes


  • You can now pickup just about everything smaller than a cat
  • Throw anything you pick up at your friends
  • Pause screen now displays the total number of cards you’ve collected per world
  • Fix replay jumping when typing a or d in chat
  • Made replay UI consistent with observer UI
  • Fix missing hud elements (reticle, speed, etc) in spectate and replay
  • Made game update countdown aware of timezones
  • Fixed fan woosh sound staying on for some players
  • Fixed ragdoll softlock when hitting lava
  • Fixed some wrong audio surface tagging in the School Yard. Specifically, walls near the windows used to sound like glass
  • Audio Mixing adjustments, including lowering UI Collision Feedback volume
  • Fixed View Model option resetting after death
  • Prevent accidental binding of menu inputs and prevent conflicts with gameplay bindings
  • Fixed issue where you could accidentally use a decal while watching the intro animation
  • Fixed an issue where you could trigger restart during the intro animation
  • Fixed an issue where player movement input was still accepted during the intro animation
  • Fixed pogo stick woosh not playing in some cases

Wholesale coming soon


Thank you for all your feedback on the PTB! Our next major world is nearing a state where we can promote it to the public branch. We are expecting to release Wholesale next week.

Community Spotlight


Custom maps are starting to trickle in- and we are more excited than ever for community content. In future patches and new updates we will begin to highlight extraordinary community contributions- and hopefully drive traffic to these awesome creations. In the meantime, please come checkout the mapping and art communities on our community discord channel: https://discord.gg/hTAmKF6

HOTFIX - 275420
  • Fixed situation that could cause players to play an invalid taunt
  • Fixed collision on swingable streamers in doorways throughout school
  • Fixed restart button not working during dying animation
  • Fixed slow-mo thrown beakers
  • Fixed issue with checkpoint shards constantly respawning
  • Fixed occasional null reference when dying within the cooldown time
  • Fixed “online player trying to pickup already grabbed item” spam in the log file
  • Fixed misplaced items on bobbles after restart
  • Fixed some cases of picking up multiple items (beakers, books, markers)
  • Fixed rare situation where decal ui would stay on screen after death
  • Fixed Master Class showing incorrect card count