Detailed Patch Notes
- You can now pickup just about everything smaller than a cat
- Throw anything you pick up at your friends
- Pause screen now displays the total number of cards you’ve collected per world
- Fix replay jumping when typing a or d in chat
- Made replay UI consistent with observer UI
- Fix missing hud elements (reticle, speed, etc) in spectate and replay
- Made game update countdown aware of timezones
- Fixed fan woosh sound staying on for some players
- Fixed ragdoll softlock when hitting lava
- Fixed some wrong audio surface tagging in the School Yard. Specifically, walls near the windows used to sound like glass
- Audio Mixing adjustments, including lowering UI Collision Feedback volume
- Fixed View Model option resetting after death
- Prevent accidental binding of menu inputs and prevent conflicts with gameplay bindings
- Fixed issue where you could accidentally use a decal while watching the intro animation
- Fixed an issue where you could trigger restart during the intro animation
- Fixed an issue where player movement input was still accepted during the intro animation
- Fixed pogo stick woosh not playing in some cases
Wholesale coming soon
Thank you for all your feedback on the PTB! Our next major world is nearing a state where we can promote it to the public branch.
We are expecting to release Wholesale next week. Community Spotlight
Custom maps are starting to trickle in- and we are more excited than ever for community content. In future patches and new updates we will begin to highlight extraordinary community contributions- and hopefully drive traffic to these awesome creations. In the meantime, please come checkout the mapping and art communities on our community discord channel:
https://discord.gg/hTAmKF6HOTFIX - 275420
- Fixed situation that could cause players to play an invalid taunt
- Fixed collision on swingable streamers in doorways throughout school
- Fixed restart button not working during dying animation
- Fixed slow-mo thrown beakers
- Fixed issue with checkpoint shards constantly respawning
- Fixed occasional null reference when dying within the cooldown time
- Fixed “online player trying to pickup already grabbed item” spam in the log file
- Fixed misplaced items on bobbles after restart
- Fixed some cases of picking up multiple items (beakers, books, markers)
- Fixed rare situation where decal ui would stay on screen after death
- Fixed Master Class showing incorrect card count