Hunter's Arena: Legends

Hunter's Arena: Legends 1.0.20

Version
1.0.20
Version Date
July 20, 2020
Links

Patch Notes

Maintenance / Patch Notes v1.0.20.1


Greetings, Hunters!

There is maintenance scheduled for today. Please check the schedule and patch content below:

[Maintenance Schedule]

7/20(Mon) 8pm ~ 9pm (KST)
7/20(Mon) 1pm ~ 2pm (CEST)
7/20(Mon) 4am ~ 5am (PDT)



1. Barrier - The probability of the final barrier appearing in the village has been reduced again.

2. Battle Royale Mode Improvements - The rules for staring a match have changed.



Jun

-Fixed an issue where Jun would still be able to continue attacking even if the enemy blocked the martial art attack + LMB combo performed by Jun.
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)

Mir

-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)
-The amount of stamina consumed when guarding against skill #3 has been changed (70 → 60)

Tau

-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)
-The amount of stamina consumed when guarding against skill #3 has been changed (70 → 60)

Samjang

-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)
-The amount of stamina consumed when guarding against skill #3 has been changed (70 → 60)

Yoongeon

-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)
-In actualized mode, the amount of energy consumed when guarding against skill #2 has been changed (90 → 75)

Gyeonjo

-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)

Mumyung

-Fixed an issue where after using Sway, skill #3 single and continuous inputs were not registering correctly
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)

Mimi

-The amount of energy consumed when guarding against skill #2 has been changed (85 → 80)

Dara

-Fixed an issue where Dara could continue using basic attacks when an opponent would use guard against skill #2.
-The amount of energy consumed when guarding against skill #2 has been changed (85 → 80)

Geonhong

-Fixed an issue where skill #1 would target enemies behind the character



-Fixed an issue with run mode not working during the lock-on phase of the tutorial.
-Fixed a problem where the tutorial would fail when pressing Shift during the drop attack phase of the tutorial.
-Entering the bush during the tutorial now works correctly even when using the run mode.
- Fixed a bug in Tag mode, where after Mumyung killed an opponent and summoned an avatar, the summoned avatar would have a kill buff effect.
- Fixed the kill message to be displayed properly when killing an enemy with a horse.
- Fixed some areas of the map where characters would get stuck.
- Fixed a problem when the sound would not work after pausing a replay and entering the main menu.