Hunter's Arena: Legends
Hunter's Arena: Legends 1.0.20
Version Date
July 20, 2020
Patch Notes
Maintenance / Patch Notes v1.0.20.1
Greetings, Hunters!
There is maintenance scheduled for today. Please check the schedule and patch content below:
[Maintenance Schedule]
7/20(Mon) 8pm ~ 9pm (KST)
7/20(Mon) 1pm ~ 2pm (CEST)
7/20(Mon) 4am ~ 5am (PDT)
1. Barrier - The probability of the final barrier appearing in the village has been reduced again.
2. Battle Royale Mode Improvements - The rules for staring a match have changed.
Jun
-Fixed an issue where Jun would still be able to continue attacking even if the enemy blocked the martial art attack + LMB combo performed by Jun.
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)
Mir
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)
-The amount of stamina consumed when guarding against skill #3 has been changed (70 → 60)
Tau
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)
-The amount of stamina consumed when guarding against skill #3 has been changed (70 → 60)
Samjang
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)
-The amount of stamina consumed when guarding against skill #3 has been changed (70 → 60)
Yoongeon
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)
-In actualized mode, the amount of energy consumed when guarding against skill #2 has been changed (90 → 75)
Gyeonjo
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)
Mumyung
-Fixed an issue where after using Sway, skill #3 single and continuous inputs were not registering correctly
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)
Mimi
-The amount of energy consumed when guarding against skill #2 has been changed (85 → 80)
Dara
-Fixed an issue where Dara could continue using basic attacks when an opponent would use guard against skill #2.
-The amount of energy consumed when guarding against skill #2 has been changed (85 → 80)
Geonhong
-Fixed an issue where skill #1 would target enemies behind the character
-Fixed an issue with run mode not working during the lock-on phase of the tutorial.
-Fixed a problem where the tutorial would fail when pressing Shift during the drop attack phase of the tutorial.
-Entering the bush during the tutorial now works correctly even when using the run mode.
- Fixed a bug in Tag mode, where after Mumyung killed an opponent and summoned an avatar, the summoned avatar would have a kill buff effect.
- Fixed the kill message to be displayed properly when killing an enemy with a horse.
- Fixed some areas of the map where characters would get stuck.
- Fixed a problem when the sound would not work after pausing a replay and entering the main menu.