Hunter's Arena: Legends

Hunter's Arena: Legends 1.0.28

Version
1.0.28
Version Date
Aug. 25, 2020
Links

Patch Notes

Maintenance & Patch Notes v1.0.28.7


Greetings, Hunters!

The new patch is going to be available after a short Maintenance.
Please check the maintenance schedule and patch details below:

[Maintenance schedule]

- 8/25 (Tue) 7pm ~ 8pm (PDT)
- 8/26 (Wed) 4am ~ 5am (CEST)
- 8/26 (Wed) 11am ~ 12pm (KST)



1. Auto Skill Lv-up
- Skills will level-up automatically every few levels.
- Super Skill will be learned automatically after reaching level 20.
※ The Skill Instructor NPC located at the village has been removed from the game.
You can enable/disable the option by going to Settings- Gameplay- Automatic skill enhancement

2. The ability system (G key) has been removed from the game
- The ability system has been temporarily removed from the game. The system will be reworked and added again in the future.

3. Interaction changes
- Opening treasure chests and interaction with NPCs can now be done by simply tapping "F".

4. Equipment system simplified

[Before]
- Increased Weapon attack/defense power
- Increased Skill attack/defense power
- Increased Weapon & Skill attack/defense power

[After]
- Increased Weapon & Skill attack/defense power

The equipment system was confusing to some of the players, which is why we decided to combine two types of equipment into one.

5. Item changes
- The material to enhance an item from epic (purple) to legendary (golden) grade now requires 1 Pure Power Crystal.
- A separate visual effect has been added to make the usable items in the inventory stand out.
- The saddle item can now be used by putting it into a quick slot.
- Weapons and armor equipment will now drop randomly regardless of the drop location.
(dungeon/field)
- The treasure map price has been changed to 100 gold. (Updated)

6. Potion system changes
- The existing potion upgrade system has been removed.
- Lesser HP potion is now called an "HP potion".
- 2 potions charges will now be used upon reaching level 10 (Regular HP potion replacement)
- 3 potions charges will now be used upon reaching level 20 (Greater HP potion replacement)
- The maximum number of potion stacks has been changed to 230.
- The cost of potion replenisher has been changed from 500 to 600, and the number of charges from 30 to 15.
- The number of potion charges you start the game with has been changed from 70 to 50.

7. Boss monster rewards
- Legendary equipment now drops with a 100% chance when defeating a boss monster.

[Solo]
1 random Legendary Equipment

[Trio]
2 random Legendary Equipment + low chance to get 1 additional drop.

8. Ping indicator
- FPS and network delay time (ping) will now be displayed after turning on the "Show FPS" option.

9. Tier
- Ranking Point will no longer be reset to 0 after dropping from Legend Tier to Diamond Tier.
- However, Ranking Points will not be displayed on the Profile nor on the Ranking page when dropping to Diamond Tier. (No changes are applied in Diamond or other Tiers)
- Getting back on the Legend Tier will show the points again.



1. Simplified early game
- Starting equipment items have been removed from the game.
- Due to the item removal, the equipment merchant NPC in the village has been removed from the game.
- The starting gold has been changed from 1000 to 200 gold.

2. Battle Royale level restrictions
- The character level restriction for the Battle Royale Solo/Trio is now level 20.
- The character level requirements for skill level ups have been slightly reduced (as mentioned earlier the Lv-up process is automatic):
- Required experience for levels 1-20 has been increased. (Updated)

[Skill #1~3]
Lv 1 / Lv 6 / Lv 11 / Lv 16 / Lv 21 → Lv 1 / Lv 5 / Lv 10 / Lv 15 / Lv 20

[Skill #4]
Lv 10 / Lv 16 / Lv 21 / Lv 26 / Lv 31 → Lv 10 / Lv 13 / Lv 16 / Lv 19 / Lv 20

- The skill balance has been readjusted to match the new leveling system. (Updated)

3. Combat system changes
- The Escape skill's cooldown has been reduced from 150 to 60 seconds.
- Super skill can now be used while using skills or performing basic attacks.
- Sway and Basic attacks can now be used mid-animation while getting up from the ground.
- Run attack can now only be performed when reaching the maximum speed in the run mode.



- The smoke bomb's icon and actual modeling have been modified to be the same.
- Fixed an issue where you could use Mumyung's skill #4 again if you cancel the skill animation.
- Fixed a problem where lock-on mode was not deactivated when using the Gyeonjo's skill #3
- Fixed an issue where some attacks could not hit the enemy when Mir was using skill #4 on an airborne enemy.
- The item throwing mode is now canceled after your character takes damage.
- Your party members can now help with resurrecting a teammate at the altar. (If you help to resurrect, the resurrection will happen faster)
- Fixed a bug where players could not zoom when using the mini-map.
- Fixed a bug where certain monsters were inactive in BR mode.
- Fixed a bug where the ally's health bar and icon were sometimes not displayed in trio mode.
- Fixed a bug where you could use Escape Skill while getting attacked with a super skill in certain situations.



- The items can now be dragged and dropped in the tutorial
- Your character's name will no longer show on the HP bar in Tag mode
- The player's country shown can now be changed directly in the profile page
- You can now land closer to the dungeons when using the Glider
- You can now use the 'Glider Summoning Stone' near the dungeons
- All red zones appearing at the beginning and during the game have been removed
- The Field, Dungeon Monster's location, and its numbers per location have been changed
- HP bar will no longer show when removing the UI in replay
- HP bar will no longer show when removing the UI in replay
- The nickname information has been modified to be updated on the ranking page.
(However, it is updated only by playing the game.)
- The location of the general merchant in the village has been changed. (will now appear near the NPCs in the center of the village)
- Equipment merchant NPC has been removed.
- Flinching caused by barrier damage has been changed to trigger only when using the potion.
- All treasure chests have been changed to randomly drop Pure Power Crystals.
- Quest reset time has been adjusted for each server. Refer to schedule below:
Asia Server → KST (UTC+9) 12 AM (midnight)
EU server → CEST (UTC +2) 12 AM (midnight)
USA server → PDT (UTC -7) 12 AM (midnight)