Hunter's Arena: Legends

Hunter's Arena: Legends Stress Test Patch Notes

Version
Stress Test Patch Notes
Version Date
June 25, 2020
Links

Patch Notes

Stress Test Patch Notes


Stress test patch information down below:



1. Saving and choosing the “Mastery” system
: You can select or change the saved “skill” settings in the Battle Royale character selection window.

2. Season-based mastery system
: Only a part of masteries can be learned during a season. The rest of the masteries will be opened as we progress into new seasons later on.

3. The finisher effect and Kill report system.
: Finisher effect – A new message output and sound have been added to when the character dies or kills the last enemy,
: Kill report system – You can see the equipment, combat power, kill buff, etc. of the hunter who killed you in the spectator mode and the results screen.

4. Spectator mode and user report system
: You can watch the gameplay of the hunter who killed you.
: A hacker report function has been added.

5. Party system improvements
: Added a function that allows you to invite into party players you recently played with.

6. Shortened the waiting period for Battle Royale mode
: The minimum number of players has been reduced to 40. The game also starts within 1 minute after the minimum number of players have joined the game.

7. Added a victory emote
: Added a special victory emote for taking the 1st place

8. Bounty system added
: Added on-screen notification about the current top-ranked hunters. The rewards provided for killing top hunters have been increased.

9. Skirmishes in party mode
: While in party, Tag battle skirmishes are now available against friends if either of the party members joins the tag mode.



1. Adjusted balance to increase the skill usage
: Slightly nerfed the basic attack’s damage to encourage the mind games behind the attack/block system.

2. Barrier damage buff
: Increased barrier’s damage to players

3. Village guards buffed
: The defense stats of village guards have been increased.

4. Added new stats for the breastplate item
: Added Maximum health stat
: The defense value has been slightly increased.

5. Enchantment system changes
Added 3 new item enchantment options.
- Increased max stamina
- Decreased damage taken
- Drop attack damage increased

6. Adjusted battle balance for each character

Lowered Level 1 base health of Jun, Mumyung, Ara, Dara, Mimi, and Geonhong.

Jun

- Damage of skills #1 and #4 has been slightly increased.
- Damage of skill #2 has been slightly reduced.

Aiden

- Attack per level growth rate has been reduced.
- Defense per level growth rate has been increased.
- Aiden’s Passive skill now has a cooldown.
- Damage of skill #4 have been increased. Upon the shield retrieval deals damage if collided with enemies.

Gyeonjo

- Damage of skill #1 has been slightly reduced.
- Skill #4: Radius has been reduced and the damage has been significantly reduced.
In addition, the amount of stamina consumed when guarding (by other characters) against skill #4 has been lowered.

Dara

- Radius and duration of skill #2 (Ice Attribute) have been increased. Radius and freezing time of skill #3 has been increased.

Geonhong

- Overall motion delay after the skill usage has been reduced.
- Attack range of skill #1 has been increased, and the amount of damage growth per level has been reduced.
- Damage of skill #2 has been slightly increased.

Ara

- Cooldown for all the skills has been increased. The range of Quickstep attack has been reduced. When guarding against Ara’s skill #3, the amount of stamina consumed has been reduced.
- Holding skill #2 does not lead to an air combo anymore. In addition, the damage of skill #2 has been slightly lowered, and damage of the first 3 butterflies has been increased.

Mir

- The range of Swift Attack has been reduced.
- The damage of skill #3 is now identical both on single and additional presses. Also, when guarding against skill #3 (by other characters), the stamina amount consumed has been lowered.
- Skill #4 now deals 6 attacks instead of 4.

Mumyung

- Stealth duration changed to 15 seconds.
- Fixed the stack loss issue when skill #2 was leveled up.
- Increased fixed damage of skill #3 has been, while damage multiplier has been reduced.

Mimi

- Mimi's HP growth per level has been slightly lowered.
- Passive has been changed from 3 stacks to 4 stacks, and passive damage has been reduced.
- The uptime of super armor during the usage of skill #4 has been reduced. Damage of skill #4 has been reduced as well.

Tau

- The hit box of skill #1 has been increased.
- Tau’s attack and skill hitboxes have been fixed
- Radius of skill #3 has been increased.
- The damage of skill #4 has been lowered. The amount of stamina consumed when blocking against skill #4 (by other players) has been reduced.

Samjang

- When applying skill 1, it restores the health of nearby allies.
- Increased the defense buff of skill #4.



1. Server and language selection UI added
: You can now choose desired server and language before entering the game.

2. Treasure Chest
: Treasure Chest interaction UI has been improved.

3. In-game guide update
: In-game guide’s wording has been partially edited. Added sound effects.

4. Red Zone changes
: Red Zone entry warning effect and sound has been added.

5. Barrier and Red Zone changes
: Barrier and Red Zone can be seen more clearly on the mini-map.

6. Resurrection Altar UI changed
: In Trio Mode, the resurrection altar will only be displayed when either of the teammates are dead.

7. Detailed Tooltips added to Settings
: You can see description of each option upon selection in the settings.

8. Item grade modifications
: Colors of the items have changed according to its grade (White→ Green→ Blue → Purple→ Yellow)

9. Enhancement of lobby UI
: The lobby UI has been reorganized for players’ convenience.

10. Camera shaking option added
: Camera shake option has been added in which where you can choose the level of camera shaking effects.

11. Human Trap UI Improvements
: Displays duration of the trap when triggered by humans.



1. Character motion delay improvements
: The post-delay of all attack motions has been slightly improved.

2. Invisibility applied immediately when hiding in the bush while in run mode
: Invisibility is applied as soon as the player hides in the bush during run mode.

3. Run mode option added
: Run mode option (toggle) has been added in settings.

4. Quality improvements of Gyeonjo’s skill motion and animation
: Gyeonjo’s skill motion and animation effects have been changed.

5. Modified character motion
: The character direction changes have been improved to be more natural with each key press.

6. Improvement of Charge Skill controls
: The key input responsiveness of charge skills has been improved.

7. Run Attack improvement
: Visually improved by applying inertia according to character’s movement speed.

8. Horse attack ability added
: Horses now do a back kick to everyone other than their owners.

9. Targeting improvement in battle
: Adjusted targeting priorities in battle to improve player focus.

10. Martial arts counter motion added
: When countering martial arts attack, the animation is now correctly shown even in super armor state.

11. Skill animation cancelling improved
: You can no longer stop enemy’s skill animation with swift attack.

12. Martial arts attack bug fix
: Fixed the bug where the counter for the 2nd stage of martial arts after a certain delay didn’t work properly.



1. Barrier Improvements
: Shrinkage time of the barrier now automatically adjusts the according to the number of remaining players.
: The location of the last stage of the barrier has been adjusted to end the battle in a wider variety of environments.

2. Monster Improvements
: Monster hit boxes have been improved.
:Field monster spawning locations have been improved along with the density and the spawn frequency.

3. Realm of Anarchy Improvements
: Frame drops have improved while inside the Realm of Anarchy.
: Boss icon has been added and boss AI has been improved to increase the difficulty.

4. Rappel Improvements
: Rappel landing animation has been improved.
: Multiple players can ride the rappel simultaneously.

5. Object Improvements
: Increased number of Dragon Tornados.
: Increased number of Treasure Chests.