Hyper Knights

Hyper Knights 0.12

Version
0.12
Version Date
April 8, 2017
Links

Patch Notes

Knight skills! - v0.12 - 08/04/2017


Knight skills!

All Knights now have a specific set of skills. Heal, Earthshatter, Inspire, Trapmaster, Mortars and more.
You can use the Flurry Combo to cancel a Knight skill, take them down before they take down all your units!

The new info window showcases their skills, stats and has a respawn timer.

Cheers!

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v0.12 - 08/04/2017

* Knight skill Healing
* Knight skill Earthshatter, stuns nearby enemies
* Knight skill Inspire, boosts nearby allies move and attack speed
* Knight skill Mortars, fires mortars that deal damage after a while
* Knight skill Trapmaster, throws traps that stun and damage enemies
* Knight skill Slowdown, enemies move and attack slower
* Knight skill Bolt
* Knight skill Passive Regeneration
* Knight skill Passive Arrow Deflect
* Knight skill Passive Random Health, nearby enemies get random health buttons
* Knight skill Passive Riposte, stun and damage player if wrong button
* Knight skill Passive Reset damage, resets health buttons if player hits wrong button

* Added Knight info window which displays stats, skills and respawn timer
* Fixed Tutorial message stuck on "Open the Info window"
* Fixed Knight not getting stunned with Combo Earthshatter