Hyper Knights
Hyper Knights 0.16
Patch Notes
Trebuchet support in battle! - v0.16 - 05/05/2017
Overmap Buildings!
Construct these structures to help you grow your empire.
Trebuchet - Attacks nearby enemies and provides support while in battle
Safehouse - Recruits units willing to join your cause and sends them to the nearest Castle
Mine - Generates Gold and sends a Convoy to the nearest Castle
Added some specific events that should make the mid-late game more interesting.
Many improvements to the Knight Orders UI, you can now multi-select, view their current orders and set them to follow you.
Also performance improvements especially in late-game, previously taking 40ms now only 2ms.
Cheers!
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v0.16 - 05/05/2017
* Overmap Buildings! Construct and upgrade buildings to support your empire
* Overmap Building Trebuchet - Attacks nearby enemies and provides support while in battle
* Overmap Building Safehouse - Recruits units willing to join your cause and sends them to the nearest Castle
* Overmap Building Mine - Generates Gold and sends a Convoy to the nearest Castle
* Added upgrade to increase Overmap Building speed
* Added 3 special events in mid-late game that should make the world feel more alive
* Knight Orders UI added ability to multi-select and follow player
* Knight Orders UI cursor movement increased, added zoom out, visual for current order
* Massive performance improvements in mid-late game
* Battle UI now only shows Units alive count when opening Map
* Super Slash animation sped up from 150ms to 20ms
* Fixed Time slowed down if you won the battle with Super Self
* Fixed Second Chance showing Gamepad prompts when using Keyboard
* Fixed misplaced hitbox that let you move into the water and break the game