Hypermancer
Hypermancer 0.0.9
Patch Notes
0.0.9
This might be the version with the most changes yet, the game is truly starting to take shape.
I wanted to add a little tutorial for the combat mechanics that don't take away the urgency of expeditions, so your ship now has little explorer slimes you can defeat and practice against.
This was also a good moment to setup some tech to branch and adapt Rev's dialogues in a deeper way.
Games like Hades that react and adapt to the player are really inspiring to me, and I hope I can do some of that here as well.
I also added some more in-depth scaling for Rev as he reaches different stages of his growth.
His silhouette now feel much different as he grows in size.
Have fun and see you next month!
-Sombreve