挂姬恶魔 IDLE DEVILS
挂姬恶魔 IDLE DEVILS 2023.7.21
Version Date
July 21, 2023
Patch Notes
2023.7.21 v0.3.7 version update
【Add content】
*. Newly added dynamic standing paintings of all characters, please accept them~ (Pure welfare content, I hope everyone will support it!)
*. Added the ability to enchant demons when they wear clothes, and the clothes they wear will be displayed first;
*. Added the function of right-clicking to reduce the points added by [Skill] and [Talent];
*. Added the function of pressing and holding "ctrl + left mouse button" to upgrade the talent with one click;
*. Added the functions of "automatic dialogue" and "skip dialogue" under the dialog box;
*. Added an option to view damage statistics when the settlement interface fails;
*. Added the damage statistics panel to display the number of releases of skills;
*. Added some details of the dungeon map;
*.Added the optimization of the drop level of the equipment copy, now only drop the full 10 equipment level (level 110, 120, etc.)
*. Added the level preview range and set effect of equipment dungeon rewards;
*. Try to add the boss button: F4, press it for the first time to open, there may be some unknown problems;
【Bug fix】
*. Attempt to fix the problem of incorrect statistical achievements of duration category;
*. Fixed the problem that the endless jewelry set did not take effect permanently;
*.Fixed the problem that the exclusive suit would also take effect when worn by other characters;
*.Fixed the display problems of suit skills and descriptions;
*.Fixed the problem that redundant affix divisions will be displayed when the set equipment is in the alchemy room interface;
*.Fixed the problem that the Shadow Infusion set effect would enter the CD after triggering the Shadow Infusion;
*.Fixed the problem that the derivative skills of the aura will take effect even if the aura is not carried: [Sacrifice], [Excitement], [Broken], [Fire], [Recharge];
*.Fixed a bug in Sarah's talent [Overclocking Wave]: this bug will cause 3 times the damage of Shadow Wave to be triggered even if there is no overflow healing, and now [Overfrequency Wave] will only increase the overflowing part of the healing damage;
*.Fixed the problem that the enemy's newly added enemy's moves did not take effect, and the enemy will have new moves when he is a boss;
【Equipment adjustment】
*. Burning World Set:
2 pieces: [Arson] Damage: 80% >> 120%
3 pieces: Action bar advancement: 10% >> 12%
*. God's Punishment Set:
4 pieces: additional damage: 125% >> 100%, self-inflicted: 5% >> 0.1%
*. Speed Slaughter Set:
2 pieces: New effect: [Blade Edge] damage increased by 80%, [Blade Edge] trigger probability: 65% >> 80%;
3 pieces: New effect: [Blade of Gale] damage increased by 550% in total;
4 pieces: New effect: Final damage increased by 50%;
【Copy Adjustment】
life value:
Lv.1:180%—>100%
Lv.2: 550%—>300%
Lv.3: 2300%—>1200%
Lv.4:11600%—>6000%
Attack power:
Lv.1: 15%—>15%
Lv.2: 50%—>30%
Lv.3:200%—>60%
Lv.4:1000%—>120%
Resistance Penetration:
Lv.3:60%—>30%
Lv.4:80%—>40%
Wizard's Tower:
Mana Void: 25%/35%/50%/75%—>20%/30%40%/50%
Blazing Soul: 1000/10000/100000/1000000—>500/5000/50000/500000
Pale Church:
Hymn Surrounding: 20%/30%/40%/50%—>10%/15%/25%/35%
Dark Night of the Moon:
Twilight Shading: 15%/30%/60%/120%—>15%/30%/50%/80%
Jealousy Blindsight:
Frost erosion: 20%/40%/60%/80%—>20%/30%/40%/60%
Forest cold protection: 15%/25%/35%/50%—>15%/20%/25%/30%
[value adjustment]
*. Reduced the AOE damage rate of most enemies, and the average rate was lowered in the range of 30%~60%;
*. Reduced the base attack power of the enemies in the Tower of the Demon King, mobs: 15000 >> 10000 Boss: 80000 >> 50000
*. Reduced the attack multiplier and HP regeneration ratio of "Life Slime", attack ratio: 1 >> 0.5, HP regeneration ratio: 10% >> 5%
*. Leviathan:
Skill [Snowstorm] damage increase: 20%/30%/40%/50%/60% >> 40%/50%/60%/70%/80%
Talent [Frozen Crack] Damage increase: 250% >> 300%
Talent [Ice Burst] Damage increase: 150% >> 1500%
*. Beelzebub: The current version of Beelzebub is extremely dependent on Emily's high-frequency hits, causing her to leave "Wind and Fire" is like breaking two thighs, so we will continue to optimize in subsequent versions, gradually allowing Beelzebub to "walk independently".
Skill [Replay]: Now there is a chance to release it without killing the target, chance adjustment: 50%/60%/70%/80%/90%/100% >> 10%/20%/30%/40%/50%
Skill [Wind Borrowing Fire]: Now the damage caused is the same as [Blade Edge], affected by the "replay of old tricks" mechanism, which reduces the trigger probability: 10%/20%/30%/40%/50% >> 2%/4%/6%/8%/10%
【Follow-up update plan】
*.New sacred character: Mammon, she will have unique skills and talent mechanisms;
*. Warehouse system for storing equipment;
*. Equipment and other preset systems, various BDs can be switched at will;
*. Stake system, you can customize the attributes of stakes and characters;
*. Career system, which can perform various functions such as recording, setting and query;
*. Chaos Gate, Blacksmith Shop, etc…