挂姬恶魔 IDLE DEVILS
挂姬恶魔 IDLE DEVILS 2023.8.4
Version Date
Aug. 4, 2023
Patch Notes
2023.8.4 v0.3.9 update:
【Add content】
*. Added a new character: Mammon, with 22 new sets of skills and 6 exclusive special talents, which can be obtained by clearing levels 4-24;
*. The number of floors of the Tower of the Demon King has been added, and now the Tower of the Demon King has been opened to 3000 floors;
*. Added the viewable number of rankings for the devil ranking, and now you can see the top 300 rankings;
*. Added the dialogue content after clearing level 4-24, and added the plot dialogue when Mammon is acquired;
*. Added Mammon's suit and the exclusive mark challenge: Greedy Crouching;
*. Added a new weapon type: Bow and Arrow, which is used to increase holy damage;
*. Added the judgment when the character is not obtained normally after customs clearance, reloading the file can solve it;
*. Added [Toughness] attribute: reduce the duration of all negative effects;
*. Added [Serious Injury] attribute: reduce all healing effects received;
【Bug fix】
*.Fixed the problem that the game debug log file is too large to occupy memory;
*.Fixed the problem that the level features in the tower of the devil also take effect on the enemy;
*.Fixed the error in the description of Sarah's talent [Prayer]: the healing and shielding effect received by the whole team >> is actually "the healing and shielding effect applied by the whole team";
*.Fixed the problem that some halo skills (such as: evil) can be released by clicking;
*.Fixed the problem that the upper limit of resistance was incorrectly displayed when comparing equipment;
【Copy Adjustment】
*. Added equipment drops of other qualities;
*. The level of items dropped by dungeons has been cancelled, and now it will not be random in the interval below the dungeon level
*. Weakened the health bonus of the equipment copy:
Lv.1: 100%—>50%
Lv.2: 300%—>100%
Lv.3:1200%—>300%
Lv.4:6000%—>1200%
【Role Adjustment】
Beelzebub:
*. Increased the skill multiplier of the skill [Shock]: 175%/198%/205%/220%/235% >> 160%/200%/240%/280%/320%;
*. Increased the number of targets for the skill [Shock]: 1/1/1/1/1 >> 3/4/5/6/7;
*. Increased the skill ratio of the skill [Blade Edge]: 200%/250%/300%/350%/400% >> 300%/350%/400%/450%/500%;
*. Increased the skill multiplier of the skill [Double Blade Slash]: 300%/400%/500%/600%/700% >> 500%/600%/700%/800%/900%;
*. Increased the skill multiplier of the skill [Hundred Slashing Dazzling]: 450%/600%/750%/900%/1050% >> 1200%/1400%/1600%/1800%/2000%;
*. Increased the bonus of the skill [Wind Force]: 10%/12%/14%/17%/20% >> 10%/15%/20%/25%/30%;
*.Increased the [Rapid Slaughter] 2-piece set damage bonus: Blade Edge damage total increase: 80% >> 160%;
*. Optimized the description of the 3-piece set of [Rapid Slaughter]: it can be triggered without carrying [Glade Blade];
*. Increased the final damage bonus of the 4-piece set of [Rapid Carnage]: 50% >> 150%;
*. Increased the maximum damage limit of the talent [Precise Hunting]: 150% >> 999%;
Emily:
*. Increased the damage of the skill [Flame Meteor]: 500%/600%/700%/800%/900% >> 800%/900%/1000%/1100%/1200%;
*. Increased the bonus of the skill [Fever]: 1%/1.5%/2%/2.5%/3% >> 6%/7%/8%/9%/10%;
*. Increased the bonus effect of the talent [Magic Blade]: damage conversion: 1000% >> 1500%;
Sarah:
*. Increased the skill damage of the skill [Death Flurry]: 400%/500%/600%/700%/800% >> 700%/800%/900%/1000%/1100%;
*. Increased the skill damage of the skill [Fel Drain]: 10%/15%/20%/25%/30% >> 100%/120%/140%/160%/180%;
*. Added the effect of the skill [Swarm]: Increase the skill damage multiplier of [Shadow Bat]: 80%/90%/100%/110%/120%;
*. Increased the application target of the skill [Blood Sucking]: self >> all;
*. Reduced the damage bonus of the skill [Shadow Fury]: 5%/8%/11%/14%/17% >> 5%/6%/7%/8%/10%;
【Equipment adjustment】
*.Exclusive affix: "When receiving damage, there is a 10% chance to summon a holy lightsaber" >> "When being attacked, there is a 40% chance to summon a holy lightsaber"
【Optimized content】
*. Optimized the character attribute panel: all resistances are no longer displayed, but the bonus is directly added to the display of each resistance;
*. Optimized the buff that will cause damage, the countdown time will be a fixed time, not affected by "buff duration", "toughness" and so on; (such as igniting, it is constant to receive damage every 1 second)
*. Optimized when selling equipment by level in the backpack, the level can be recorded, and the level will still be the value entered last time when the backpack is opened next time;
*.Optimized that after the character reaches the full level, the experience value will no longer increase, and the plus sign will no longer appear;
*. Optimized the problem that when the dialogue comes out, the text does not come out before the dialogue comes out;
*. Optimized some multilingual translation issues;