[p]Today’s update focuses on reducing lag and improving the overall gameplay experience ![/p][p]
Changes :[/p]
- [p]The settings menu and its sub-menus are no longer preloaded; they now load when opened and unload once closed.[/p]
- [p]The R&D menu is no longer preloaded; it now loads when opened and unloads once closed.
(Other menus are not affected, at least for now.)[/p]- [p]The crafting info menu is now aligned to the right.[/p]
- [p]The Tab menu no longer has priority over active objectives, so it will now be the one that moves.[/p]
- [p]Locked banner buttons are no longer preloaded until the corresponding upgrade is unlocked.[/p]
[p]
Optimization :[/p]
- [p]The number of cameras has been reduced thanks to the merging of settings sub-menus.[/p]
[p]
Added :[/p]
- [p]It is now possible to press Escape to close the sub-menus in the settings menu.[/p]
[p]
Bug Fix :[/p]
- [p]Employees are now immediately removed from the Tab as soon as you click “Fire”, allowing you to recruit as quickly as you dismiss someone.[/p]
[p]Most of you should see a noticeable FPS boost, especially on lower-end setups. You might experience minor micro-lags when loading menus, but high-end configurations shouldn’t notice any difference.[/p]