Hello all!
Thank you to everyone who participated in the demo during Steam next fest. The demo will be up until the 20th when the game releases.
I wanted to use this thread to discuss the plan for post-release. I am currently working on adding suggestions and implementing quality of life updates, as well as thinking of new skills and more content!
Release - What to Expect
With the release around the corner, here is what you can expect!
- More sounds
- All skills having a level cap of 50
- More content for each skill. All items past level 30 are now unlocked.
- More workers!
- Achievements
Future Updates
So what is the plan after? I am currently combining a big list of feedback and suggestions. Here's a few things that you can expect to see in Idle Fields
- Better construction. This means the ability to move items, change out wallpaper, floor, more plants, more furniture, skill trophies, and functionality for some placed items!
- New skills! Skills are the core part of Idle Fields and I definitely want to add more. There are 2 skills that are planned for one of the first game updates.
- Cross-skill interactions. I want skills to interact with each other. This could be construction allowing you to build a better cooking range or cooked items giving workers a boost. Any ideas would be great for this!
- Mini-games. This is a core part of the game that I know I want to add. Fishing will be the first skill to have a mini-game added. The idea is to populate the world with more things to do
- Add ways to train skills whilst idle without workers. Fishing is a prime example. You start, go afk, and that's it!
- Offline progression? I am still considering this as I am not sure if this is what people want. If you want this, please let me know! The more answers, the better.
- World improvements. I just want to add more to worlds, even if it is visual additions.
- Skill upgrades. Currently, the only upgrades are workers. I want to introduce more ways to upgrade skills.
- A better tutorial. It's as simple as that. I don't feel like the tutorial covers everything that it should and I plan to revisit it.
If this sounds good to you, great! If you have played the demo are you weren't the biggest fan, that's also okay!
Thank you,
KotieDev