What's new in Immune 0.6.0:- New karma system
- You gain karma over time.
- You lose karma for attacking other players. The amount you lose depends on the karma of your victim. That means if your victim has 0% karma, you don't lose karma at all.
- Karma is indicated by player name color: red = bad, white = neutral, green = good, gold = saint
- Players with 100% karma and golden names are called saints and are immune to damage from other players, but not immune to damage from cars.
- Killing / damaging players with your car will of course also decline your karma.
- Zombies and npcs don't push and block cars anymore. They get pushed away by the car instead.
- Fixed shooting trails going through walls while the bullets didn't. They now stop at the walls just like the bullets.
- Added help (press H ingame) texts for new karma system.
Picture: The holy saint Ethan standing in the forest.If your game didn't update, please restart Steam and it should download the newest version of Immune.
Thanks for all your support & have fun playing. :)
- Gabriel
PS: The next update might take some days longer than usual.