Immune - True Survival
Immune - True Survival 0.8.6
Version Date
Dec. 16, 2015
Patch Notes
Immune 0.8.6 Items & Balancing Update
What's new in Immune 0.8.6:
[*]Added new hat case "Hat Case Venore" with 10 all new hats.
[*]Added new rare building/weapon: Explosives.
[*]Added new craftable weapon: Scrap Machete.
[*]Added new weapon: Katana.
[*]Metal, stone and wood piles now drop more and spawn on more different places.
[*]All craftable items cost more resources, except arrows and stone ammo.
[*]Prices for resources have been lowered.
[*]Interactable objects like mission objects, trees, garbage etc. now also play a sound effect if you hit them.
[*]Respawning in bed(s) now has a cool down of 1 minute.
[*]Scrap Machete and Metal Door now require you to be rank III in order to craft them.
[*]Improved controls: your keyboard/gamepad input will always cancel or prevent your mouse input for walking paths.
[*]Fixed bug where you got stuck in your bed after respawning.
[*]Fixed bug where berry and potato plants didn't grow food when a player stood nearby.
[*]Fixed bug where buildings sometimes played the receive-damage animation even if not hit.
[*]Fixed bug where kill mission at the airport was not solvable.
[*]Fixed bug where you didn't respawn properly if you died by crashing your car into water.
[*]Improved server performance.
[*]Cars now drop 5 metal instead of 10 if they explode.
[*]Cars and trees now take longer to respawn.
[*]Replaced Machete model.
[*]Improved car front tire steering rotation & squeel sounds.
[*]Reduced volume of attack and getting-hurt sounds.
[*]Renamed "Fence" to "Wooden Fence".
New Hat Case Venore
Thanks for all your wonderful support in the forums. I tried to implement as much feedback as possible. Please keep the feedback and the bug reports coming. It helps us a lot! :)
Please leave a positive review if you enjoy Immune!
Have a great holiday,
Gabriel