Indie Game Battle
Indie Game Battle 1.70
Version Date
April 10, 2016
Patch Notes
Indie Game Battle v1.70 released!
Hey everyone!
IGB v1.70 is out! This update fixes some things, does a bit of balancing, and more. Most major is the addition of several new moves for Wizard, as well as improved facial textures for the TLoTA characters.
**Additions**
-Added Wizard's neutral special, jab, forward tilt, and forward air! He's now very close to complete.
**Changes & Improvements**
-The eye textures for the TLoTA characters (Matt, Aria, Chip, Huey, and Wizard) have been improved. They now also have their own eye colors.
-Poncho, Missileman, and Electroman now have heavier gravity and a higher fallspeed.
**Fixes**
-Fixed bug where the enemy Zee Tee spawns during neutral special would not despawn when falling off the stage, causing him to not be able to use neutral special again until the enemy despawned on it's own.
**Balancing**
*Buffs*
-Jarvis' neutral special now charges quite a bit faster.
-Zee Tee's neutral special can now be used again much faster if the enemy falls off the stage.
*Nerfs*
-Aria now has a longer cooldown after using side special. The seed projectile is now also a bit slower.
KNOWN ISSUES:
-Wizard's neutral special does not work as intended. It can be charged, but not fired. Expect a hotfix soon.
EDIT: Wizard's neutral special has been fixed and should now be useable.
-Felix