Indie Game Battle

Indie Game Battle 1.95

Version
1.95
Version Date
July 19, 2016
Links

Patch Notes

Indie Game Battle v1.95 released!

Hey everyone!

IGB v1.95 is out! Does a lot of improvements, as well as a lot of fixing. Here's the changelog:

**Changes & Improvements**
-Skyward Core has gotten several new platforms to allow characters to move around easier, as well as fight in new places.
-Skyward Core's bridges now have more health.
-Hitlag is now supported on NPC enemies.
-Hitlag is now supported on destroyable objects.
-Hitlag is now fully supported on spawned effects, and not just the direct hitboxes on the characters.
-Destroyable objects now have proper hit effects, and not always the default one. The hit effect will now fit with the attack that hit the object.
-Lots of hitlag improvements.

**Fixes**
-Fixed bug where certain special moves would have very long hitlag at times, as well as inconsistent hitlag.
-Fixed bug where The Kid's neutral air sourspot could hit multiple times and do tons of damage.
-Fixed bug where the AI would sometimes do inputs and actions during hitlag, resulting in strange effects.
-Fixed bug where destroyable objects couldn't be hit by sourspots and certain hitboxes.
-Fixed bug where McPixel would appear as a white box instead of his icon on the main menu when starting the game.

**Balancing**
*Buffs*
-Zee Tee's forward air and back air now have a bit more knockback growth.
-Artist's neutral air, back air, and up air now have more knockback growth.

-Felix