Greetings, Survivors!
We are bringing a new batch of fixes your way. This will probably be the last bugfix update for quite some time, as we want to fully focus on the development of
Major Update #7. More info on this update should come your way soon. Thank you for playing Infection Free Zone!
Changelog
- Updated farms to allow placement on steeper terrain, making previously inaccessible locations available.
- Improved the efficiency of map rendering during the Map Selection process.
- Fixed an issue causing repeated "Horde spotted" radio messages when hordes repeatedly entered and left the Fog of War.
- Fixed an issue where merchant transmissions would not end if the merchant was killed during the transmission.
- Fixed an issue where swarm attacks were sometimes missing in games launched via Convoys.
- Fixed an issue where some enemy groups respawning from Lairs were unable to exit buildings.
- Fixed an issue where workers could get stuck in an infinite loop when a Warehouse was full under certain edge cases. Warehouses can now also hold up to 10 extra units of a resource to prevent overstocking issues.
- Fixed errors that occurred when planting explosives beneath buildings that had already been removed.
- Fixed errors that occurred when initiating an exchange between a Squad and a Warehouse.
- Fixed an issue causing FPS drops during Purifier attacks.
Best regards,
Jutsu Games Team