Infection Maze / 感染メイズ

Infection Maze / 感染メイズ 0.14

Version
0.14
Version Date
June 20, 2020
Links

Patch Notes

Update v0.14

The big change in v0.14 is the addition of the non-consumptive melee weapon.
Up until now, there was only a consumption-type gun, so if you ran out of bullets, you can't progress the game. Because of this, I placed many bullets, which made the game unbalanced. It has been resolved.
I recommend that you start the game from the beginning, because you'll skip the tutorial about the melee weapon.



Changes


- The addition of a melee weapon (lumber)
- Changed the maximum number of bullets from 20 to 12
- Place a certain amount of bullets in the corridor between floors.
- Change the sound range of the gunshot from 6 meters to 4 meters.
- Fixed the enemy to attack if the player and the enemy are in close proximity, even during enemy nurse calls and shouting.
- Modified to be able to transition to a holding state even while running.
- Enemy's attack range is changed from 0.5 m to 0.4 m.
- Changed the conditions for starting an enemy escape action.
- Changed shutter closure rates on the 9th and 10th basement floor.
- Changed enemy eye textures.
- Improved motion when holding the gun.

Bugfixes


- Fixed a bug that caused the player to be attacked if a bullet landed on an enemy right after the enemy's attack motion starts.
- Fixed items in the hallways on the upper floor and lower floor moving to weird places.