Infection Maze / 感染メイズ

Infection Maze / 感染メイズ 0.8

Version
0.8
Version Date
June 4, 2020
Links

Patch Notes

Update v0.8

Enemies run away when they are damaged.
Enemies are no longer just attacking us unilaterally.
This avoids the unreasonable situation where you have to make three head shots before the enemy gets to you.
Also, we found a bug of seed value, which is the basis of dungeon randomness, so I fixed it. The walls were arranged in the same way every time. I'm so sorry.

Improvements



- Make head collider a little larger
- Add enemy's evacuation behavior
- Adjust parameters of all enemies
- Update credit scene

Bugfixes


- Fix randomness of dungeon generation

Enemies' evacuation behavior