Hey, everyone! Today we bring you a new update. This update was supposed to come out a week ago, but we have had some major technical difficulties which have been sucking up a lot of our time. Fortunately, everything is running smoothly now and we are back to work!
There are a few more levels that we want to add to the game, and rather than making it a separate DLC, we have decided to just add them right into the base game. Today we bring you the first new level! We won't go much into the details of the new levels because we don't want to spoil any of the plot.
- New level: Space. In this level, you will be piloting a small space ship (fighter). You can find some screenshots on the steam page (linked below)
- Difficulty mode changes. Many people have been complaining that the game modes are too hard, so we decided to make some big changes.
: The old normal mode is now hard mode.
: The old easy mode is now the default normal mode.
: There is now a new easy mode that is much easier than the old one.
- Added extra checkpoints to certain levels (mostly the beginning levels). We are still testing and evaluating the later levels to find a good balance between challenge and checkpoints.
- Game options (like difficulty) are now saved and are auto loaded when the game starts
- There are now markings on each level to show which difficulty each level has been completed on.
- Each difficulty now uses it's own save file (this will prevent easy saves where players have tons of ammo from overwriting hard/hardcore playthroughs, and vice versa).
- Added some extra tablets to help give more backstory to the plot.
Also, we are working on a new single player / co-op mode that is separate from the campaign. It will be more focused on combat/action. Expect it soon!
We hope that you all enjoy! Let us know if you find any bugs.
Steam store page
https://store.steampowered.com/app/767970/Inhumanus/