Inkbound
Inkbound 0.3.1
Version Date
Oct. 31, 2023
Patch Notes
Early Access Patch 0.3.1
Letter from the Team
We've worked hard over the last few days to try to fix a lot of the common bug reports. We are watching all feedback channels and continue to work hard to improve the game. Keep sending in the feedback - we are watching!
Release Timing
This patch will be released at approximately 10 am PT (UTC-7) on November 1st, 2023.
Full Patch Notes
General & Quests
[*]Fixed a rare bug where you could get stuck in the prologue and unable to continue tutorial quests.
[*]Adjusted Daily Challenge Scoring Bonus for no damage taken.
[*]Fixed Daily Challenge Mutator Drought not reducing healing to post-boss healing fountains.
[*]Resolved issue where difficulty stat adjustments were lost after switching classes in the Sea of Ink.
[*]Fixed incorrectly named Chi Eruption augment in quest.
[*]Fixed incorrectly named Spirit Bomb augment in quest.
[*]Fixed bug where Godkeeper milestone would go missing for some players.
[*]Fixed bug with Fully Augmented Bindings Victory Board quest not completing.
[*]Fixed bug with glowing shelves in the Gardener chunk showing up without cause.
[*]Fixed bug with Rank related achievements not required a Ranked win to complete.
[*]Fixed bug with Treasure Pot Victory Board quest not completing.
[*]Updated OHM Oni power quest from 10->50.
[*]Fixed "Orb Cooldown Reduction" stat having a typo as "Orc Cooldown Reduction".
[*]Fixed bug where Trinket achievement wouldn't unlock for players who had unlocked all Trinkets already.
[*]Updated Mythos VB quest to require 6 instead of 7 to complete.
[*]Fixed a bug where Can't Touch This achievement was failing to complete if you took damage only to shields.
[*]Fixed bug where Underborn would disappear before Weaver Vestige quest could be completed.
[*]Updated the wording in the "Opposites Attract" to no longer say "Up to Uncommon" bindings.
[*]Destroying and duplicating vestiges will no longer incorrectly trigger quest objectives from temporarily adjusting the values higher before reducing them.
[*]Fixed bugs related to Binding Upgrades quests with incorrect names or not completing.
[*]Updated values of several Victory Board vestige set quests to reflect set bonus values.
[*]Updated Dodge Attacks in a Run quest to new, Blur-related quest.
[*]Fixed Hex and Shatter tooltip referencing damage increase to attack bindings instead of just damage increase (including to status effects like Burn).
[*]Fixed an issue where Blessing of Kwills was giving a Glyph for going to Vestigial Shrine instead of Binding Empowerment.
[*]Updated Blazing barrier. Damage scales based on Book number (1 damage in book 1, 2 damage in book 2, etc.), but is now capped at 2. Effectively, Blazing Barrier from 3 damage on being hit >>> 2 damage on being hit in the Cynder villain fight.
[*]Updated Blightbomb challenge buff: "Increase maxhp by 50%. When this Enemy dies it deals 1-2 damage to all players." (damage scales based on how far in the run) >>> "When this Enemy dies it deals 1-2 damage to all players." .
[*]Updated augments Seamless Constrict, Seamless Stitch, Hexing Frost, Hexing Lightning, and Hunting Spear. Can no longer be upgraded more than once, since their effects do not stack.
Enemies
[*]Resolved issue where bosses would not set an attack intent at certain HP levels.
[*]Updated Lusk the Blightbag's AOE from Global AOE >>> Scaled Ring AOE.
[*]Decreased Lil'Lusk Book 1 HP from 100 >>> 50. Book 2 HP from 300 >>> 200.
[*]Increased Book 1 Captor HP from 3250 >>> 4000.
[*]Reduced Janus the Malformed direct attack scaling from 100% attack >>> 75% attack.
[*]Updated Mimic Weaver form to move back to center if pushed or pulled away.
Clairvoyant
[*]Updated Telekinesis Epic augment Critical Telekinesis Crit Damage from 60 >>> 100 to match scaling with other epic crit augments.
Mosscloak
[*]Updated Throw Epic augment Critical Throw Crit Damage from 60 >>> 100 to match scaling with other Epic Crit augments.
[*]Fixed Lacerating Flurry and Ravaging Flurry showing up as Uncommon instead of Rare.
Star Captain
[*]Updated Chillazer Rare augment Critical Chillazer Crit damage from 45 >>> 80 to match scaling with other Rare Crit augments.
[*]Fixed an issue with Star Captain's Mission Leader binding not giving enough Omni Power. The ascended versions have also had their tooltips fixed to match the new higher value.
Chainbreaker
[*]Fixed Combo not reducing the cost of Incendiary.
[*]Fixed some Chainbreaker ascensions missing an Attack Binding tag, preventing Invigorate to be removed.
[*]Fixed some Chainbreaker ascensions missing Physical Binding tags.
[*]While Runic Strike is in physical mode, mousing over will now state what the magic version does, and vice versa.
Godkeeper
[*]Bloodrain Ascension now highlights which part of the ability changes when viewing it as an Ascension option.
Vestiges & Sets & Trinkets
[*]Fixed Common vestige Burnital Gauntles tooltip saying it inflicts 2 stacks of Burn instead of 3.
[*]Updated Verdant 8: "On being healed, gain 2 maxhp." >>> "On being healed, gain 2 maxhp, once per turn." Uncapped made it too easy to gain crazy amount of maxhp (500+ maxhp builds).
[*]Fixed Common vestige Silenced Metronome not triggering on the first turn.
[*]Fixed augments Shielding Spear, Benevolent Eruption, and Deflecting Impale not being affected by shield multiplier from Contrition of Allyra.
[*]Fixed Expert Binder 9 not reducing cooldowns to 0 on picking up an orb.
[*]Fixed an issue where Blaze of Brigid triggered more often than intended.
[*]Resolved issue where set bonuses are not restored on respawn when player has died multiple times.
[*]Updated Rare vestige Withered Tracks: "You and your Allies are immune to rooted and ensnared. Does not stack." >>> "You and your Allies are immune to Rooted and Ensnared. Your movement cannot go below 20. Does not stack.".
[*]Fixed Rare vestiges Frosted Halfcharm and Scalding Halfcharm not properly granting burn/frostbite damage. Fixed them using the old effect, which was inflicting burn/frostbite on the first hit each turn.
[*]Updated Rare vestige Frosted Halfcharm. 0 frostbite damage >>> 5 frostbite damage.
[*]Updated Rare vestige Scalding Halfcharm. 0 burn damage >>> 10 burn damage.
[*]Updated Common vestige Scattered Samples: "On consuming an item in combat, gain 1 Will and 20 movement" >>> "On consuming an item in combat, gain 2 Will and 25 movement.
[*]Fixed Legendary vestige Dissassembly Prototype #12 granting the same buff with multiple of the vestige. Fixed it granting only the physical power buff with multiple stacks of the vestige.
[*]Updated Rare vestige Unearthed Relic: "On gaining shield, gain 20 omni damage until the end of turn." >>> "…end of turn. Up to three times per turn.".
[*]Updated Rare vestige Cultivated Harmonies. Rare >>> Epic.
[*]Fixed an issue where the Cracked Shackles Vestige did not have an icon for the buff it imparts.
[*]Fixed Reaver 3 granting +60 crit damage instead of +75 crit damage.
[*]Fixed Rare vestige Amulet of Floral Transposition granting omnipower instead of double attack binding.
[*]Fixed Surivor Bonsai stacks not removing, causing massive physical power stacks.
[*]Fixed Legendary vestige Byron the Talking Book buff Byron's Encouragement granting incorrect amount of Omnipower.
[*]Fixed Mythos combat counter saying 3 combats instead of 2 combats to earn the reward.
[*]Updated Shadow 2: 50 Omnipower >>> 30 Omnipower. Updated Shadow 3: 100 Omnipower >>> 70 Omnipower.
[*]Updated uncommon vestige Alchemist's Toolbelt: "On consuming an item in combat, gain 50 Omni Power" >>> "On consuming an item in combat, gain 70 Omni Power".
[*]Removed an extraneous letter S from Archaic Innards.
Draftable Bindings
[*]Fixed Pilfer Epic augment Orb Thief spawning orb far from player. Fixed Orb Thief able to spawn orb on already Pilfered Targets.
[*]Updated Pilfer Epic augment Orb Thief. Can now be upgraded multiple times.
[*]Fixed Pilfer Uncommon augment Absorbing Pilfer able to steal HP from already pilfered Enemies.
[*]Fixed Grasp Epic augment Extracting Grasp granting an Orb each turn instead of on using Grasp.
[*]Fixed Marking Pilfer not being in Pilfer's augment pool.
[*]Fixed several augments showing up at the incorrect rarity.
[*]Fixed Grasp Epic augment Extracting Grasp not granting extra orbs when the player has multiple of the augment.
[*]Fixed Eviscerating hitting another single target in range if the first single target died.
Other Bug Fixes
[*]Fixed smite VFX on CelestialRazor.
[*]Players can no longer move/target during cutscenes.