Hey folks!
This patch fixes a couple of issues.
- fixed PKC-EMP and HSR-EMP recharging faster than they should when Slo-mo is active
- fixed goons leaving their "tripped" state ahead of time, resulting in them being stationary and unable to do anything, which lead to some hilarious moments
- fixed bad player interact animation frame positioning on suppressed pistol
- applied a fix for a potential crash related to the "tripped" state when following a very specific order of actions
Don't forget to report any issues you run into either on
Steam discussions or by
joining the game's Discord community.
Thanks for reading, hope you're enjoying the game!
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