Invisible, Inc.

Invisible, Inc. Early Access Update 3: GR@ND B@Z@@R - Patch Notes

Version
Early Access Update 3: GR@ND B@Z@@R - Patch Notes
Version Date
Sept. 30, 2014
Links

Patch Notes

Early Access Update 3: GR@ND B@Z@@R - Patch Notes


Update 3 brings you l33t w4r3z! An arsenal of new programs to choose from when you access the Server Farm. There are some completely new programs as well as several more powerful versions of existing ones. The new team selection unlocks offer a couple of new build ideas to mess with as well.

New Features


  • New programs for Incognita
  • New programs added to starting loadout screen to unlock
  • 2.0 versions of several existing programs. More powerful yet costly.
  • New Chief Executive Suite location. Used to get Vault Door Codes to get the most out of Vault trips
  • Variations of the location specific rooms (Server Farm, Executive terminals, etc)
  • New Daemon. Hope you don't find it.
  • In-game speech is occluded.

For a full list of changes and a cool poster, check out our patch notes on our official forum!
Official Patch Notes

Previous Updates for Invisible, Inc.



Update 2 Active Recon (Sept 16):
  • Several new FTM corp threats
  • New multi-corp threat - MEDAMA
  • Improved weapon equipping, no more juggling items on the ground
  • Improved item management both during and between missions
  • Access to storage space between missions
  • Friendly agents can be dragged and rescued via the elevator
  • Improved prisoner and hostage abilities, they can now peek and use some items
  • New mainframe device - Facility Database. Hack it for information
  • Improved visual display for melee reaction and pinning
  • Added some new events
  • Shoot buttons now appear in the in-game UI
For more info, check out our official forums

Update 1 (Sept 2):
  • Added difficulty settings
  • New program added
  • Added new daemon
  • Bug Fixes
  • Balance changes
For more info, check out our official forums