Check this patch out on our forums for some more details and a cool poster!
forum update patch notesBuild 116318
New Features* New alternate "ARCHIVE" agent starting loadouts. Deckard and International.
* Rewind feature added. Works as a limited save and reload.
* IRONMAN mode, play without the rewind feature.
* New enemy type: Support Guards
* New grenade items: Smoke and flash grenades.
* New gadget, go find it.
* Tutorial has a "guard blind spot" feature spotlight.
* When guards are on overwatch, tiles that will hide your agents will be shown as purple colored zones.
* better door visibility in mainframe mode
* some sounds updated.
Balance Changes* International's scanning ability becomes an item and now works passively.
* Emergency Drip now works when your PWR is less than 3. Boosts it up to 3 PWR.
* Opening doors and peeking will not cancel Melee Overwatch.
* Augments and inventory are now two separate groups.
* Agents now get new Augment slots using the Cybernetics lab.
* Guards peek around corners at interest points.
Bug Fixes* Fix cloak visual effect being removed only after being overwatch-shot while walking
* Null drone is not impassable
* Save window position in settings for Windows
* Fix a room-generation problem with vault levels
* Fix Interrogation target not being KO'd for 6 rounds.
* Fix the Final Mission dialog not appearing.
* Peeking should reveal bodies hidden behind cover.
* Fix an inaccessible safe with one of the security prefabs.
* The ShopCat store now has tooltips for player programs.
* Corpses are no longer selectable.
* You can toggle run while dragging.
* Sankaku missions now always have at least 1 guard, for passcard assignment.
* Fix some tooltip spacing.
* Tooltip on Passcard
* Stim III name fixed