The fist update for the Incognita alpha is out!
With this update we are starting to build the main progression loop, so now you will be able to carry your team from one floor to the next. There is a shop to spend the credits you collect and you can find all types of agents to rescue and make your team larger. This is just the start of this process, but it we hope it will give you a better feel for our future vision of the game.
Change list notes:- improved procedural map generation
- Shop item
- Agent revival via adrenaline syringes
- Many small UI improvements
- Refined combat mechanics and new combat panel presentation
- Continuous floor(level) advancement
- Options menu with volume control.
- New agent animation effects such as "pinning" when standing on a KOed guard.
- Update timer added to the main menu.