Iratus: Lord of the Dead

Iratus: Lord of the Dead 172.11

Version
172.11
Version Date
March 20, 2020
Links

Patch Notes

Beta-branch update 172.11

Today we update beta-branch with Linux hotfix and balance changes according to your feedback:

  • Added new map events: Cultists, who gift Iratus with random Consumables or minion-specific items, and Soulspring, where you can collect Diggers' Souls.
  • New filter «For the chosen minion» was added, which displays appropriate parts and trinkets
  • Now rare parts will give 6 (instead of 4) additional stat points, legendary — 14 (instead of 8). Because of this upgrading minion system was rearranged

Skeleton:
  • Shield Banger, Creepy Clank, Dismissive Banger: Damage changed from 100% to 80%
  • Astounding Fortitude, Unnerving Fortitude: Bonus Armor and Resistance changed from 8 to 10
  • Mystic Fortitude: Bonus Armor and Resistance changed from 10 to 14

Zombie:
  • Buckshot, Whistling Buckshot: Damage changed from 50% to 60%
  • Plentiful Buckshot: Damage changed from 60% to 70%
  • Bombardment: Damage changed from 55% to 60%
  • Shock Charges: Damage changed from 55% to 75%
  • Abyssal Bombardment: Damage changed from 70% to 75%

Bride of Iratus
  • Think of Him, Worship Him: Bonus Attack and Dread changed from 6 to 10
  • Adore Him: Bonus Attack and Dread changed from 8 to 14
  • Heartpiercer: Critical hit bonus damage changed from 200% to 225%
  • Flames of Love, Flames of Eternal Love: Damage changed from 60/30% to 70/35%
  • Flames of Passionate Love: Damage changed from 75/35% to 85/45%
  • Bloody Rose: Critical hit bonus damage changed from 200% to 225%

Banshee:
  • Scream, Desolate Scream, Paralyzing Scream: Damage changed from 85% to 100%
  • Noo!, Nooo!!!, NOOO!!!: Damage changed from 55% to 60%

Wraith:
  • Ghostly Fire: Damage changed from 35%/35% to 40%/40%
  • Ghostly Inferno: Damage changed from 35%/25% to 40%/40%
  • Cursed Flames: Damage changed from 45%/45% to 60%/60%
  • Evolution: Bonus Dread changed from 8 to 12
  • Terrifying Evolution: Bonus Dread changed from 10 to 16

Infested:
  • Plague Breath: Damage changed from 80/40% to 85/45%
  • Feast on Malady: Bonus Attack and Dread for each removed debuff changed from 3 to 4
  • Slingshot, Heavy Sling, Rapid Sling: Damage changed from 75% to 85%
  • Plaguefall: Critical hit bonus damage changed from 200% to 225%

Mummy:
  • Cursing Touch, Dire Curse: Damage changed from 60/60% to 75/75%
  • Unavoidable Curse: Damage changed from 60/90% to 90/90%
  • Hex Beam, Vengeance Beam: Damage changed from 40% to 30%
  • Hex Spear: Damage changed from 60% to 45%

Lich:
  • Added feature: Increases Iratus's Spellpower by 6.

Vampire:
  • Savage Bite: Critical hit bonus damage changed from 200% to 225%

Blood Phantasm:
  • Hate Eternal and its upgrades:
  • Then: Deals 30% damage to all enemies. - Sets targets on fire until the battle ends, dealing 30% damage per turn. Cost: 55 Wrath Now: Deals 40% damage to all enemies. - Sets targets on fire until the battle ends, dealing 40% damage per turn. Cost: 50 Wrath
  • Savage Impale: Critical hit bonus damage changed from 200% to 225%
  • Chains of Anger, Moaning Chains: Damage changed from 90% to 100%
  • Chains of Fury: Damage changed from 120% to 130%

Lost Soul
  • Stream of Delusion, Panic Wave, Psychotic Stream: Now can be casted from 4th position

Bone Golem:
  • Baseline Vigor changed from 155 to 165
  • Self-Destruct, I'll Be Back!: Damage changed from 85% to 100% of the missing Vigor
  • Annihilation System: Damage changed from 128% to 150% of the missing Vigor
  • Splintering March, Suppressing Splinters: Damage changed from 100% to 60%
  • Splinter Hell: Damage changed from 125% to 100%

Fallen Dhampir:
  • Trap, Durable trap, Magical trap: Damage changed from 100% to 90%

Ghoul:

  • Baseline Attack changed from 22-28 to 23-30
  • Baseline Dread changed from 19-23 to 20-25
  • Butcher, Crimson Feast, Restrained Slaughter: Damage changed from 80% to 100%
  • Savage Instincts, Savage Cunning, Predatory Instincts: Damage changed from 80% to 100%
  • Savage Cunning: Critical hit bonus damage changed from 200% to 225%
  • Lunch Break, Happy Meal: Vigor amount required for using ability changed from 20% to 30%
  • Happy Meal: Vigor amount required for using the ability changed from 30% to 40%
  • Lunch Break, Early Lunch: Characteristics bonus changed from 8 to 14 Attack и Dread
  • Happy Meal: Characteristics bonus changed from 10 to 18 Attack и Dread, from 10 to 12 Luck, from 10 to 12 Evasion.
  • Lunch Break, Early Lunch, Happy Meal: Ultimate ability cost changed from 40 to 45 Wrath

Unfrozen:
  • Baseline Attack changed from 24-27 to 26-29
  • Baseline Dread changed from 21-23 to 23-25
  • Baseline Luck changed from 16 to 12
  • Baseline Blocks changed from 1 to 2
  • Baseline Wards changed from 1 to 2
  • Magnify Frost: Characteristics bonus changed from 15% to 40% Attack and from 15 to 20 Luck
  • Vengeful Cold: Vigor, losing by the enemy who placed the trap, changed from 25 to 50

Black Widow:
  • Baseline Vigor changed from 125 to 130
  • Baseline Attack changed from 12-17 to 13-18
  • Baseline Dread changed from 12-17 to 13-18