Iron Conflict

Iron Conflict 0.1.2

Version
0.1.2
Version Date
Feb. 24, 2021
Links

Patch Notes

Patch Notes v0.1.2

Greetings, Commanders! Iron Conflict will be updated to v.0.1.2 on 2/25 at 2AM GMT. At that time, players will be unable to login to the game for 1 hour. Server downtime compensation includes: One 2-hr EXP Card and one 2-hr Silver Card. This update’s contents are as follows:

[New Additions]
1. Markers sent to teammates on the minimap will now be more obvious and will also appear on the main map.

[Optimizations]
1. Lowered max matchmaking time to 2 minutes and 30 seconds.
2. Lowered hit rate of light and medium tanks while moving.
3. Changed the name and unit icon colors of teammates you’re in a group to stand out from the rest of your team.
4. Fullscreen mode has been removed to solve an issue where input method status bar would not appear. Borderless fullscreen mode is still in the game.
5. Minimap size will now be saved when adjusted by player.
6. Billboards and road signs in the game are now destructible.
7. Optimized AI unit selection to include more tanks and anti-air units.
8. Optimized estimated matchmaking time display to accurately reflect number of players in matchmaking.

[Bug Fixes]
1. Fixed a bug in which artillery’s aiming reticle would not shrink properly when used at certain angles.
2. Fixed a bug in which AI tanks would be able to attack airborne units.
3. Fixed a bug in which units would be unable to move after the start of battle.
4. Fixed a bug in which the game’s UI would disappear if a player minimized the game window while loading a battle.
5. Fixed a bug in which helicopter units would not receive a reward for their first victory of the day.
6. Fixed a bug preventing helicopter units from flying to the edges of the map.
7. Fixed a bug in which players would be pulled out of the guided missile aiming reticle when another of their units was destroyed while aiming.
8. Tanks can no longer target airplanes and helicopters with smoke grenades.
9. Fixed a bug causing missile dispersion when a guided missile’s aiming reticle expanded.
10. Fixed a bug that would sometimes cause permanent accessories to be repurchased after the end of a battle.
11. Fixed a bug in the tech tree that would show a unit as unresearched despite the player already having spent EXP on researching it.
12. Fixed a bug in which the attack range of a soldier unit would not display properly when laying mines or throwing grenades.
13. Fixed a bug in which AI units would move before the pre-battle countdown reached 0.
14. Fixed a bug with the Dragon Faction Tier 7 ZLP-05 artillery unit’s attack range.
15. Fixed a bug in which talent icons would not display properly.

In addition, we are also planning to release updates in March that will include a new gameplay mode, a new map, new skins, and a report system. At the same time, we will also make further updates to unit balance and unit models, as well as improve the in-battle UI. We are hard at work on the Bear Faction unit models, as well. Stay tuned!

Stay tuned for more Iron Conflict news and join the Iron Conflict community:

Discord: https://discord.gg/XuXPU8w
Twitter: https://twitter.com/Iron__Conflict
Instagram: https://www.instagram.com/ironconflictpc/
Facebook: https://www.facebook.com/ironconflictgame