Hello everyone,
Jalopy has just received a brand new update which brings with it some adjustments to tyre wear, new tyre types, more music tracks Bulgaria to explore and a selection of other changes and fixes. For just a brief look at some of the changes, you can watch the trailer for the Bulgaria route here:
https://www.youtube.com/watch?v=PNqvW88vtwEThose of you who want to know more about the changes, I’ll go into a lttle more detail below:
New Tyre System
Previously, players would need to just replace their tyres when they burst. Now, we have a selection of different conditions which affect tyre traction. If you’re driving in pouring rain, you’re going to want wet tyres, if you fancy off roading, you’re probably going to want to fit some off road tyres.
The tyres can be purchased from petrol stations and the Autershop at the end of each route and come in several variants including soft, medium and hard compound.
Soft Compound: Tyres wear at a faster rate but have an increased level of grip
Medium Compound: Tyres wear at an average rate and have an average level of grip
Hard compound: Tyres wear at a slower rate but they have a decreased level grip
Remember, your Laika 601 Deluxe can store two tyres in the trunk, but you can hold additional tyres with the officially licensed roof rack which can be found inside Laika Dealerships.
New Music
Jeremy has been at it again and has created two more tracks for Jalopy!
New Cashier system
When selling goods, you now may be alerted by the cashier that they can’t afford to buy what you are selling. When choosing a route, the cashiers on the route will spawn with a certain number of finances available to them, up to 300. We have seen some playthroughs where a lucky spawn for a crate of wine will give players a massive influx of cash which makes upgrading your car much more satisfying.
Bear in mind though, that while the cashier may not be able to afford the goods you want to sell with cash, you may be able to exchange it for any items in the shop. Make sure to place the goods you want to trade it for onto the counter first before placing the goods you want to sell.
Bulgaria
This is the penultimate location for Jalopy. It features large off road areas, winding roads and flooded off road tracks.
Greg is now at work on the Turkey route, which will be the final destination in Jalopy. Once that’s been added we will start looking at several other features including driving back home. More details will be shared in the coming weeks
To celebrate the new Bulgaria update, we have also put the game into a 33% off discount on Steam.
As always, thank you for the support, if you experience any issues, let us know in the forums or email us at support@excalibur-publishing.com
A full change Log is below
0.73
- Top speed and acceleration now capped correctly when pushing the car while engine is running
0.72
- Fixed wet tyre grip not being used in wet weather
0.71
- Fixed scale issues
– Fixed Letenye falling through environment issue
- Further increased tyre grips to better reflect legacy tyres
- fixed cursor menu issue
- skip tutorial added into main menu
0.653
- Halved the dry time for tyres after driving through puddles
- Increased all tyre grip values by 50%
- Can no longer repair tyres with repair kits
- damage to tyres caused by potholes now calculated at 25% of the previous implementation
- Fixed various initialisation reference issues which may have been causing crashes
- game now saves when using bed to sleep
- increased likelyhood for 1, 2 and 3 tyres to spawn on abandoned cars
- Always atleast 2 onroad tyres in shops and markets now Build 0.7
- Added new naming conventions to tool rack spanners
- Added two new music tracks by Jeremy
- Fixed continue game crash -Important fix means the large number of players experiencing the game crashing on loading the game after selecting continue from the main menu - Lowered how much RAM Jalopy requires
- Fixed various memory leaks - Optimised mesh data to be less demanding on Memory –
Added garbage collection on scene load - Moved radio music to stream from disc, rather than the compressed version hogging a lot of RAM
- Compressed music
- Dramatically shortened a 16 min long static looping audio… –
Fixed issue with windscreen damage not correcting when changing engine components
- Lowered the volume of the radio static
0.61
- Added Bulgaria
- Added Road Conditions
- Added Pot Holes
- Added oil spills
- Changed notepad font
- Fixed spray paint not working on roof
- Fixed being unable to interact with sun guard & ceiling light
- Shops now have a cash limit between 100 - 300
- Cashiers now animate to acknowledge your presence
- Cashiers now talk when out of cash
-Cashiers now talk when they don't want to buy something from you
-Completed all newspaper events (CSFR - Turkey)
- Fixed exploit where sold items falling out of the shop
- Fixed up the notepad UI
- Changed puddles to projectors rather than mesh
- Increased Heavy Rain Puddle size
- Optimised puddle loading
- Can now pick up items dropped into puddles
- Economy state now only generates at the start of your journey (Germany) and is saved & loaded throughout your journey. This is to prevent exploiting shops where now…
- Shops are open in the mornings
- Now save the layout of Hubs, so you're layout will spawn the same when loading
- Motel room you sleep in now saved and correctly loaded
- Fixed Yugoslavia crates spawning over fences
- Fixed Yugoslavia collision issue allowing players to get out of environment
- Fixed floating fences in Yugoslavia
- Added dynamic road conditioning for Bulgaria
- Reworked Tyres (details below)
- Added Wet Weather tyres
- Added Off-Road tyres
- Added soft, medium and hard tyre compounds (additional options for grip & wear rates)
- Lowered front and rear base grip levels for better car control
- Weather now effects wear rates differently depending on the compound you are using (e.g. wet weather tyres burn up quicker in the dry)
- Grip now correctly updates based on the tyre compound and terrain the tyre is driving over
- New visual effects for flat tyres of all compound types
- Can now purchase wet, off-road tyres in variety of different compounds from both the Outershop and Petrol Stations
- Petrol Stations & Outershops now have added signage
- Changed the way checks for cursor locking works which should hopefully fix the issues some players are having with their cursor not locking to centre
- Flat tyre now has a rolling audio to make it more apparent when you're driving with a flat
- Skidding audio now has some levels of dynamic adjustments to make it sound more tolerable
- Added new off-road rolling audio
0.641
- Prevented skid smoke generating on grass
- straightened tyre alignment
- lowered skid audio
0.642
- Fixed issue with font appearing through environment in Yugoslavia
- fixed some starting scene out of environment exploits
- Fixed shader issue with Bul_0-0_03 road
- halved skidding wear rates again
- Increased all base tyre grip levels by 10%
- Shortened map strings for Bulgaria
- Fixed collision issues for Bul_0-0_08
- Fixed stop off not spawning at Bul_0-0_06
- Fixed Bulgaria petrol station font appearing through environment
0.643
- Fixed loot spawning in abandoned cars falling through environment
- Fixed page turning issue with User Manual
- Fixed tyre spawning issue with abandoned cars
- Fixed issue with Uncle repeating tutorial dialogue when using the same car jack used in the tutorial
- after completing the tutorial - Uncle no longer repeats tyre tutorial dialogue
- Actually fixed puddles preventing players from picking items out of them
- Player no longer floats away from home storage if using it while holding items
- Fixed wallet floating away in Home Storage
- Fixed issue with moving items from home or crate inventories shaking the car
- Fixed issue with items placed in crates or home inventories adding weight to the car
- Fixed incorrect value used to calculate component weights when stored in the rear of the car
- Car's Trunk / Boot weight now affects rear grip as well as rear tyre wear
- Overall car weight now affects all tyre grip, the heavier the car the more traction it will have (car weight can be viewed in the user manual)
- Fixed 0 pricing issue caused by economy generation
0.644
- Can no longer drop tyre iron while removing tyres, which was causing tyre iron to get locked in hands unusable
- Fixed issue with tyre iron bolt not unhighlighting when hovering over the tyres - will make it much clearer when removing tyres
- Fixed red tube carburetor having constant spanner UI appear
- Fixed being able to drop the car jack while loosening wheel bolts
- Fixed potholes and puddles appearing sideways over railroads in CSFR
- Fixed AI pileup issue in Hungary
- Fixed electrical audio hum not playing near Petrol Station signage
0.645
- Fixed weird issues caused by economy State & hub Layout not deleting during new game
- Stealing & saving now removes all home storage and all items stored in them. CRIME DOES NOT PAY.
- Lowered joypad dead zone from 0.5 to 0.1
- Further increased tyre grip levels and additional 20%
0.6451
- Reverted input sensitivity changes
0.6452
-implemented saving and loading of tyres
-tyres will not return to axle when taking other tyres out of the boot below!