Jelly Brawl Launches on Xbox November 23rd
After many delays, I'm glad to be back and announce that Jelly Brawl is launching on Xbox, November 23rd. Just in time for you to pass the jelly around this thanksgiving.
Today I'm launching the Xbox compatibility patch to allow for online cross play that also brings plenty of other helpful performance and networking improvements. I will be releasing another "day 1" patch to accompany the full release with more improvements and things to celebrate the Xbox release.
In this Update
Changes
- MASSIVE lag improvement (Near seamless)
- Removed edgy challenge round
- Major performance improvement with physics engine
- Created lobbies are public by default
- Reduced player movement force by 15% (More control)
- Region select removed (No longer needed)
- Fix Splitscreen camera issues if one player is not playing
- Fix Keyboard as player 2 controls player 1 in Player Select
- Added Spanish translation
- Splitscreen Motion Blur Bug Fix
- Improved tonemapping (Post processing)
- Camera zoomed out
- Removed Screen distortion and reduced shake on player collision effects. (To completely remove shake can be disabled in settings)
- Fix If dynamic res turned off, resets scaling
Love you.
Thanks for playing,
- Cole