Okay– it's the second day that Jubilee's been out, and it's the second update. We're two for two!
This is another small update that patches some bugs and it provides one notable feature that improves quality of life for players.
NEW QoL ADDITIONS:- Added confirmation screens for the "Quit to Title" and "Quit Game" options from the menu.
- Added a confirmation screen for fast-traveling to shrines from the menu. This one only appears if the player has gems on hand.
BUG FIXES/MINOR CHANGES:- Fixed a bug that caused the 100%-gem reward NPC to appear too early.
- Added some spikes in H.E.C.K. to prevent possibility of a collision bug.
- Fixed a simple display bug in the options menu: volume sliders now show "0%" instead of "00%".
- Fixed a typo in the display text of the secret pages.
- Fixed a menu cursor memory position bug when canceling from delete save data.
- Added an arbitrary hidden variable when the player wakes up in a new game (first input) so external speedrun autosplitters can read it.
Anyways– been working a lot to get these fixes and improvements out really quickly. Hopefully we won't need too many more updates in the future. But if you find something, let me know.
Thanks for playing the game! Tell your friends about it :)