Just Get Through

Just Get Through 1.1.1

Version
1.1.1
Version Date
Feb. 2, 2015
Links

Patch Notes

Update 1.1.1

Hello,
almost 4 days have past since I released Just Get Through on Steam.
And now it's already time for the first "bigger" update.
We have new content, a lot of fixes and many improvements.

Old savefiles should still work but it can come to complications.

Anyway, here is the changelog:

- New in Sandbox: A Vending machine for buying upgrades with coins
- New in general: Doors, that work like portals. Go from Door 1 to the other Door 1.
- Sliders to control music volume, sound volume, screenshake, camer intro speed
- Turn off Gamepad rumbling
- New for Custom Levels: A rating system! Rate levels after you played them
- Sort levels by rating
- Increased global custom level loading time by 30%
- Change ventilator period time
- Added savefile encryption
- new gamepad aiming system
- Changed default gamepad controls (change them in the settings menu)
- One new achievement
- New sounds
- Reworked Audio Engine
- New Screenshake System
- When Screenshake is set relatively high the screen also shakes when grind on walls etc.
- Improved scrolling with Gamepad Stick
- Changed Sawspawning a bit
- Slightly smaller Sawcollisionbox
- Custom Level titles can't have every character anymore
- Fixed Checkpoint stats reset
- Fixed Checkpoint disappearing
- Fixed Playerorientation Bug when sliding and pressing A+D
- Fixed lag on gamestart
- You can now easily switch between mousecontrols and gamepadcontrols
- Fixed some issues with the player sprinting trail
- Changed how you switch between sandbox and noclip with C/Ctrl+C
- Fixed placing multiple climbing nets on each other
- Fixed Objects appearing too late?
- No Colorpalette-Unlock Notifications anymore
- Your collected Coins now get shown
- Fixed various other small bugs
- Improved several other minor things

If you have additional questions, feel free to ask.
Enjoy the update! :)