The King announces new Patch Notes!
As we enter the Steam Next Event we are bringing in the big guns with new abilities to all level 3 heroes and many more funsies!
Community
We have set up a
Discord server to receive feedback and hangout!
The menu has been updated!
- Challenges that unlock new items
- A compendium with all items
- Links to our discord and wishlist page (wishlist us!)
- Different Input options
Sound track update
We have made a partnership with
Tad On to craft a most special soundtrack! We are still experimenting with what best fits the King's taste but we have a couple tracks for degustation!
Items
We have started a rework on our items system according to feedback, for this patch we are delivering a more focused and streamlined set of items, some position/synergy specific effects and unlockables. We plan on adding more effects as we move on with development.
Interactions
A new node appears! Now you will have to help the party out of trouble in different scenarios as they venture into the country. Your options are defined by the situation or based on what skills your party has. Gain rewards, avoid dangers, and/or find unique items to spice up your run!
Heroes
Oh boy, the heroes are becoming stronger than ever! Now at level 3 each hero unlocks a new power!
Archer
- Level 3 - Barrage
Calls upon other legendary archers of the Golden Harpy army to rain down arrows on your enemies
Creates an area of constant damage on top of your farthest enemy
Bard
- Magic Notes
- Heal (3/4/5) -> (2/2.5/3)
- Damage (3/4/5) -> (2/2.5/3)
- Level 3 - Mosh Pitch
Enemies that collect a note now change teams attacking the closest unit for 2 seconds!
Can't affect the same target for 5 seconds
Berserker
- Melee
- Range 2 -> 1.5
- Enrage
- Cooldown 7 -> 10
- No longer reduces damage taken by 50% while active
- Level 3 - Bloodboil
When damaged, deals 5 damage to all nearby enemies
5s cooldown
Captain
- Level 3 - Even in death…
Summon the ghostly troops of the Forgotten Army
-3 Ghost Melee Nanas
-2 Ghost Ranged Nanas
Cleric
- Heal
- Level 3 - Resurrect
Brings up to one fallen allied hero back to the battle between waves
- Level 3 - Holly Whack
Whack fools that get too close stunning them
Hoplite
- Spear
- Damage (5/6/7) -> (4/5/6)
- Level 3 - Martial Switch
Melee attacks apply Stance Breaker
Spear attacks deal extra damage equal to Stance Breaker stacks
Imp
- Level 3 - Expurozion
Enemies that die with Burn stacks explode dealing half the stacks as damage around them
Knight
- Level 3 - Heavy Cleve
Deals a greater cleave that damages all enemies and stuns them
Paladin
- Level 3 - Divine Smite
Deals massive damage on a large area
Damage scales with damage and healing power
Ranger
- Summon Wolf
- Cooldown 5 -> 12
- Summon Cap (2/2/3) -> (2/3/4)
- Level 3 - Mark Target
Arrows Mark targets
Wolfs deal 5 extra damage to Marked targets
- Level 3 - Barkskin
Wolfs gain one stack of Barkskin when born
Rogue
- Stab
- Crit Multiplier (10/12.5/15)x -> 10x
- Level 3 - Hidden Blade
Killing an enemy while in Stealth refresh Stealth
Wizard
- Fireball
- Damage (4/5/6) -> (4/4.5/5)
- Level 3 - Elemental Infusion
Gain elemental attacks based on party position
Fire attacks that burn or Ice attacks that slow
Other changes
- HP bars now have markers to better gauge how hurt you are
- Tooltips have been rewtritten an are dynamic now
- New text fonts all around