Kathana

Kathana March 12th, 2026 Game Update

Version
March 12th, 2026 Game Update
Version Date
March 11, 2026
Links

Patch Notes

March 12th, 2026 Game Update

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Feature Changes

  • [p]Dance emotes can now loop indefinitely.[/p]
  • [p]Increased the spawn rate of Elite Monsters from 5% to 7%.[/p]
  • [p]The Automatic Hunt repair feature now allows players to select durations of 30 minutes, 1 hour, 2 hours, or 3 hours.[/p]
  • [p]Mandara and Shambala Prana rewards have been permanently doubled.[/p]
  • [p]The Character HP/TP bar now displays the character’s level.[/p]
  • [p]The Target Bar now displays the target’s level.[/p]
  • [p]Extended the width of the Character HP/TP bar and Target Bar to better accommodate long names.[/p]
  • [p]Removed the level indicator from target names displayed above monsters.[/p]
  • [p]The Trade function will now be cancelled if a character moves from their position.[/p]
  • [p]The Character HP widget and Target HP widget are no longer affected by gamma settings.[/p]

Bug Fixes

  • [p]Fixed an issue where characters would not switch targets if the target was behind an obstacle while Automatic Hunt was active.[/p]
  • [p]Fixed an issue where the Battle Boost feature in Automatic Hunt could persist longer than intended, preventing characters from picking up loot.[/p]
  • [p]Fixed an issue where the final frame of a Dance emote appeared frozen when viewed by other players.[/p]
  • [p]Fixed an issue where Nakayuda could become stuck after using buffs or heals while being attacked.[/p]
  • [p]Fixed an issue where Nakayuda could become stuck after using buffs or heals while being knocked back.[/p]
  • [p]Fixed an issue where Deva/Garuda would move to the last location where a monster died while using Automatic Hunt.[/p]
  • [p]Fixed an issue where players could not see the animation and VFX of other characters performing AoE attacks.[/p]
  • [p]Fixed an issue where the HP bar and Target Bar were not properly synchronized after using self-targeting.[/p]
  • [p]Fixed an issue where characters could not recover lost Prana after resurrecting if they died shortly before maintenance.[/p]
  • [p]Fixed an issue where Pustika, Ziva Pustika, and Quality Ziva Pustika could be used during a trade.[/p]
  • [p]Fixed an issue where one player could have the Trade window open while the other did not.[/p]
  • [p]Fixed an issue where a pending trade request (neither accepted nor rejected) prevented the player from sending a trade request to another player.[/p]
  • [p]Fixed an issue where the Trade window and Vendor window could be opened at the same time.[/p]
  • [p]Fixed a visual issue where monsters appeared with incorrect Max HP.[/p]