Kathana

Kathana March 21st, 2026 Game Update

Version
March 21st, 2026 Game Update
Version Date
March 21, 2026
Links

Patch Notes

March 21st, 2026 Game Update

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Highlights

[p]Introducing Community Quests[/p]
  • [p]Players can now complete Community Quests together while on the same map.[/p]
  • [p]Progress is shared among all players present on the map.[/p]
  • [p]These events can start randomly at any time, any day and may occur on different maps.[/p]
  • [p]Rewards may include bonuses such as increased Drop, Prana or Rupiah rewards.[/p]
[p]Amara skills can now be upgraded.[/p]
  • [p]Each Amara skill can now be upgraded up to Level 3.[/p]
  • [p]Effects that previously existed in Amara skills but were not displayed are now properly shown in the skill descriptions.[/p]
  • [p]The base stats of Level 1 Amara skills have been slightly reduced; however, fully upgrading these skills will make them stronger than before.[/p]

Feature Changes

  • [p]Nakudo Hammer of Zosimo is no longer consumed upon the first activation of Automatic Hunt.[/p]
  • [p]The Next Target (E) key can no longer be used during Automatic Hunt.[/p]
  • [p]The Target command is now disabled during Automatic Hunt.[/p]
  • [p]Players can now close vendor shops by pressing the Escape key.[/p]
  • [p]Ashram names displayed above characters are now enclosed in < >.[/p]
  • [p]Ashram Leaders will now carry the title “Maharaja” beneath the Ashram name, visible to all players.[/p]
  • [p]Reduced the delay before a character selects the next target while Automatic Hunt is enabled.[/p]
  • [p]Reduced the price of 7-day and 30-day Auto Hunting Passes.[/p]
  • [p]The use of Silfrijan and High Quality Silfrijan is now disabled inside Mudha Dungeon.[/p]
  • [p]Improved client-server synchronization for character movement.[/p]
  • [p]The Baruna Knights Event happening in Friday will now start every Friday at 19:00 (UTC-3).[/p]

Bug Fixes

  • [p]Fixed an issue where the character would sit after dancing for an extended period of time.[/p]
  • [p]Fixed an issue where the target's HP bar duplicated the character’s HP bar after using healing skills.[/p]
  • [p]Fixed an issue where the character automatically attacked a target after being hit, even while idle.[/p]
  • [p]Fixed an issue where executing Savitri Force together with an attack skill prevented the character from using other skills.[/p]
  • [p]Fixed an issue where monsters would suddenly disappear after dying.[/p]
  • [p]Fixed an issue affecting Asura/Rakshasa, where they would stop attacking after a quick sequence of Paraka and a normal attack.[/p]
  • [p]Fixed an issue where casting time could be skipped after a series of skill combinations and equipment changes.[/p]
  • [p]Fixed an issue where equipment stats were not restored after using the Nakudo Hammer of Zosimo when the item was completely broken.[/p]
  • [p]Fixed an issue where updating an Ashram member’s rank required the character to restart the game.[/p]
  • [p]Fixed an issue where attack animations were skipped after selecting another target during an attack.[/p]
  • [p]Fixed an issue where the character could not perform skills or switch targets after using a buff while the monster was behind an obstacle.[/p]
  • [p]Fixed an issue where players could not see other players performing emotes or sitting when they first spawned on a map.[/p]
  • [p]Fixed an issue where the vertical spacing between the character name and Ashram name above characters’ heads was inconsistent and sometimes too wide.[/p]
  • [p]Fixed an issue where some support skills were applied twice.[/p]
  • [p]Fixed a client crash that occurred after accepting a party invitation while dragging a skill.[/p]
  • [p]Fixed an issue where the character level was not updated in the party list after leveling up.[/p]
  • [p]Fixed an issue where Automatic Hunt used skills from the hotbar even when no skills were assigned in the Automatic Hunt window.[/p]
  • [p]Fixed an issue where a character engaged in a duel could send or receive duel requests from a third player.[/p]
  • [p]Fixed an issue where players could not see another player's newly chosen god unless they restarted the game.[/p]
  • [p]Fixed an issue where former Ashram members’ names remained green after leaving the Ashram.[/p]
  • [p]Fixed an issue where the target bar did not display reflected damage.[/p]
  • [p]Fixed an issue where the target bar did not update the character’s level after leveling up.[/p]
  • [p]Fixed an issue where the Ashram Emblem could not be changed a second time unless the character restarted the game.[/p]