Communication:
Steam Discussion
Email: simonchain@vip.qq.com
New Contents:
[*]- Gene editing system: Players can now customize their characters via gene editing, allowing them to master different combat abilities while also improving their stats (enter the game and press the shortcut G);
[*]- Added a series of items for gene module analysis, which can be acquired easily in the game (source descriptions for these items have been added in the gene editing system);
[*]- Pet level-up function: Players can now raise the level of their pets by creating Targeted Gene Editing Agent (created via various workbenches);
[*]- Pets now have different skills (right-click the pet to view);
[*]- To prepare for multiplayer mode, we split the characters and the worlds (the same character can enter different worlds), and players can set the character difficulty and world difficulty separately.
Adjustments:
[*]- Adjusted a large number of internal values of the game in accordance with the gene editing system;
[*]- Reduced the durability consumption speed of all armor;
[*]- Increased the max durability of all weapons;
[*]- Now, creating arrows and bullets will grant you 20 pieces per attempt, and the price of arrows and bullets in the store has been lowered;
Fixes:
[*]- Fixed a bug where arrows and bullets could not hit Rifter;
[*]- Fixed a bug where night effects were displayed abnormally on 4K screens;
[*]- Fixed a bug where Coopapa's ranged attack might track to the player's resurrection point after a player was killed by Coopapa;
Current Development Content and Progress:
————————————————————————————————————
- [■■■■■] Achievement system (included)
- [■■■■■] Equipment enhancement system (included)
- [■■■■■] New guidance system (included)
- [■■■■■] NPC quests (included)
- [■■■■■] Map & Mini-map system (included)
- [■■■■■] Trap system (included)
- [■■■■■] Village decorative placeable objects for atmosphere improvement (included)
- [■■■■■] More background music (included)
- [■■■■■] Meco Biotech II content (included)
- [■■■■■] Pet level-up function (included) *
———————————————————————————————————
- [■■■■□] Gene editing system (included, but still improving) *
- [■■■□□] Plots and stories (included, but still improving)
- [■■■□□] Discoveries system (included, but still improving)
- [■■■■□] Support of Steam Workshop for other types of mod (included, but still improving)
————————————————————————————————————
- [■■■■■] Multiplayer system (coming soon, internal testing in progress) *
————————————————————————————————————
- [■■□□□] Dungeon challenge (working on it) ★
- [■■■□□] NPC class differences and corresponding functions (working on it)
- [■■■□□] Interactions with friendly NPCs (working on it)
————————————————————————————————————
- [■□□□□] Meco Biotech III content (planning) *
- [■■□□□] Events system (planning)
- [■■□□□] Weathers system (planning)
- [■■■■□] More pet/animal interactions – storage, shearing the goats (planning)
- [■□□□□] NPC recruit (planning)
- [■□□□□] NPC working system (planning)
————————————————————————————————————
- [□□□□□] Vehicles (haven't started yet)
- [□□□□□] Water & Fire system (haven't started yet)
————————————————————————————————————
- We will try to maintain frequent updates and transparency of our progress. Once again, thank you for all of your support!