Khet 2.0

Khet 2.0 Big Update - AI way better

Version
Big Update - AI way better
Version Date
Nov. 2, 2014
Links

Patch Notes

Big Update - AI way better

Hi there! After any new game release, we typically respond to urgent bugs or easy-to-do suggestions right away, then make a more thought-out push to add a bunch of other features after that.

This update includes the more thought-out things that we did after the game became stable. Here's an overview:

  • Tons of AI fixes & improvements. Part of the challenge with writing AI for very complex games is that you can't actually see what's going on to debug it (there is too much data to visualize it). We made yet another visualization tool, and that showed us a bunch of things we'd been missing. The AI seems significantly better now, let us know in the Forums, what you think.
  • Made the game put a highlight on the last piece that was moved.
  • Bugfix: Private games weren't actually private… they were still listed.
  • There are various links in the Credits screen… they weren't clickable before though. Now they are.
  • Added a "Contact" link to the Credits.
  • Added a cross-promotion to the Credits to inform about a randomly-chosen other BlueLine game (right now Hive is the only other game ;)).
  • Updated to the latest version of the Steam SDK to make sure everything is latest & greatest.
  • Turned on the Leaderboard. Somehow we just forgot to turn it on & nobody mentioned it to us! We randomly found out TODAY. :-P WAT.