Thanks everyone, for making this our best launch yet!!
As always with a launch, when you have 100 times as many people playing a game as you did during testing, some little issues pop up very fast!
Today users reported two bugs which we've fixed and pushed updates for:
- Achievement for shooting the enemy Sphinx was not granting.
- When the screen was resized into a ratio that resulted in letter-boxing (bars on top and bottom), the mouse clicks were getting screwed up.
That's actually a lot less than we would have expected for a release day and is a testament to how thorough our testers were… thank you all!