Last Will
Last Will 0.98
Version Date
April 22, 2017
Patch Notes
Cleanup and spellchecks (v0.98)
A new patch is out with a lot of minor fixes, and the following tweaks:
# Load / Save
- Rewrote saving/loading script.
- Added a series of checks to prevent the dreaded "dark screen of death" on gamefile load.
- Loading a saved game now respects lantern settings.
# Music
- Added two new tracks to the roundtrack.
- Increased soundtrack variation between episodes.
# Spelling
- Went through the hintsystem and a lot of handouts to check for spelling mistakes. Fixed as many as I could find.
# Global
- Fixed dictionaries (bug was causing certain words to be missing / wrong)
- Adjusted room lighting.
- Hint system can now highlight missed objects.
# Main menu
- Changed the sound effects volume on interactable items.
- New main menu mechanics.
- Cleaned out derelect code about episodic release dates.
# Hint system
- Fixed bug that could cause first hint to never appear.
- Fixed screenshot bug when asking for hints.
- Hints now have singular entries in the notebook.
- Hint system can now highlight overlooked items in the room, or items hidden some obscure place.
- Hinted items will be shining, and can be seen through walls and furniture.
- Tweaked pause menu sound.
# Archive
- Fixed some wordlist and word-validation issues.
- Adjusted spread between random vowels and consonants.
- Tweaked hints
- Optimized book meshes for faster loading / better framerate.
# Chapel
- Balanced collision meshes in room for better multiplayer use.
- Adjusted light settings.
# Master bedroom
- Tweaked clues.