Last Will
Last Will Bits and Bolts patch
Version
Bits and Bolts patch
Version Date
Oct. 5, 2016
Patch Notes
Bits and Bolts patch
Greetings all, Gecko the Dev here.
I understand everyone is hungry for new rooms and puzzles, but I had a couple of core client things that needed to be fixed.
It doesn't matter how many rooms there may be, if a player is unable to access any of them due to weird crashes :)
# Network code
- Updated the multiplayer network code to the latest versions on all three platforms.
# Memory allocation
- Fixed crash that would hit certain players right at game start. (Giving an understandably bad experience)
- Fixed older graphics cards issue, where some materials would appear as bright pink.
# Controls
- Fixed a bug that would prevent the player from making their own ASDW control scheme.
- Fixed some controller issues.
# Settings
- Fixed resolution menu where it would sometimes just say "Option 1".
- Fixed fullscreen checkbox that sometimes would be toggled even if the game was not in fullscreen mode.
# Lantern
- Fixed a bug that could cause the lantern to do some weird skewing and collisions.
- Lantern visibility can now be toggled in settings (for those that dislike it being in the way).
# Inventory system
- Fixed an issue where inventory icons would fail to load properly.
- Optimized inventory load time.
# Meshes
- Optimized mesh data and fixed some broken mesh compressions.
# Client
- Fixed hardware statistics bug.
- Cleaned up loadweight on first install.
- Cleaned out around 100 mb of old graphical assets.