Left to Survive: Shooter PVP
Left to Survive: Shooter PVP 8.3.0
Version Date
April 16, 2026
Patch Notes
Update 8.3.0
[p]Get ready for some serious heat![/p][p]Battles are going to be even more intense now.[/p][p]
Double Trouble: Meet the Chimer![/p][p]The Chimer is a grotesque nightmare, proving that two heads are definitely deadlier than one. It spits corrosive acid skulls, effortlessly firing from both heads at once. Intercept these skulls in mid-air, shattering the attack before it dissolves everything in sight.[/p][p]
Active Abilities Evolution[/p][p]Battles are changing with the updated Active Abilities. Focus on what truly matters in the heat of combat:[/p][p]- Buffs and debuffs are now only affected by the Evolution level.[/p][p]- Damage and healing abilities get stronger with each Hero level, so their effectiveness remains consistent across all levels.[/p][p]- The damage curve for PvE was adjusted accordingly, resulting in much higher damage at high Hero levels.[/p][p]
More Blasts, Zero Wait![/p][p]Say goodbye to the wait! The timer for grenades and grenade-like abilities is history now. No wait, no rush, just total control: toss explosives as soon as they are ready, or hold your aim as long as needed before the throw.[/p][p] [/p][p]Check out the new "Instant Throw" mechanic! Grenades are thrown instantly in the direction of the crosshair and automatically aimed at the nearest enemy in range. This also adds extra punch to character active abilities like the Flash Grenade and Frost Grenade.[/p][p]
Weapon Perks Reimagined![/p][p]Your arsenal has become more powerful than ever with updated perks! 'Replenishing ammo for critical hits', 'replenishing ammo for kills', and 'damage for successive hits' perks have been removed and substituted with much more powerful alternatives.[/p][p]
The UI is now even better![/p][p]The familiar Base and Bank interfaces have been redesigned for a smoother experience. New buttons for direct access to various Bank sections will be added.[/p][p]
Other Updates[/p][p]- Fixed an issue where overkill damage (damage exceeding enemy HP) gave additional charge.[/p][p]- Fixed an issue with the HUD locking during a match.[/p][p]- Game engine updated.[/p]