Letux Game

Letux Game 0.2.0

Version
0.2.0
Version Date
May 6, 2022
Links

Patch Notes

Patch 0.2.0

You may need to restart the steam client to receive this update.

Changes


  • Made new game mode, "Boss Battles"
    • Bosses have bonus health
    • No regular mobs or bonus rooms
    • Get a free common upgrade at the start of each level
    • Health does not replenish after advancing level
  • Made a _score_ board on gameover / victory, more of a stats board than a score board
  • Made new bonus room that might be hard
  • Made secret rooms, can you find them?
  • Made new floor type 'Ethereal'
  • Made portals not spawn until the boss room has been completly cleared
  • Made the acquired upgrades menu show how many of an upgrade you have w/ other improvements as well
  • Made rare upgrades appear yellow in the world and ui
  • Made it clearer which adventurer is currently selected
  • Made slimes new and improved
  • Made more enemy patterns
  • Made better hearts display in top left
  • Made subtle glow effect on 'fire' levels water
  • Made attacks now briefly stun non-boss enemies
  • Made new enemy 'Seagul' flys up and then dives down
  • Made new enemy 'Angle' has aoe effect that heals nearby enemies
  • Made new enemy 'Skeleton Warrior' walks around and attacks with sword
  • Made more enemies be affected correctly by slows / stuns
  • Made improvements to enemies reseting
  • Made final boss drop two gems instead of and upgrade and a gem like a regular boss
  • Made thunder elementals display the area they'll hit during there smash attack
  • Made owl npcs stun player while they fly away
  • Made pots smaller
  • Made 'fire' level walls brighter
  • Made various things have sound effects

FIXES


  • Fixed a bug with controller input on setup menu
  • Fixed minor rendering bugs with elementals
  • Fixed levers spawning in unidealic places

BOSSES


  • NEW: BIG SLIME
    • Spawns into more slimes each time you kill it
  • DJINN
    • Moved from 'classic' to 'ethereal'

ADVENTURERS


GENERIC
  • Removed the following upgrades:
    • Extra Gem
    • Super Sight
    • Map
    • Razor's Edge
    • Gem Cluster
  • Added the following upgrades:
    • Move Speed (Common): Increases adventurer's base move speed
    • Triple Heart (Rare): Increases max health by 3 hearts
    • Extra Life (Rare): Gives one extra life
    • Triple Common (Rare): Spawns three common upgrades
  • Changed the following upgrades:
    • Faster Drops: Changed from Rare to Common, now reduces the number of enemies killed before a heart drops by one
NEW: RICHARD
  • Swings a sword and can reflect projectiles
SUZY
  • Made 'Snow Storm' circle more visible
  • Ice Patch when 'Snow Storm' expires is now the same size as the snow storm area
Bob
  • Made spells have a longer cast duration
  • Increased base width of firebreath
  • Fireball bounces now transfer to fireballs spawned from internal combustion
  • Increased the duration of burning up
  • Minor reduction in fireball base speed
  • Removed the following upgrades:
    • Internal Combustion ( Rank 1 )
    • Internal Combustion ( Rank 2 )
    • Chain Reaction
    • Triple Cast
  • Added the following upgrades
    • Blazing Balls (Common): Fireballs travel faster
    • Focused Breathing (Common): Reduces cast duration of firebreath
    • Long Range Pyrotechnics (Rare): Fireball deals more damage based on distance travelled
    • Internal Combusion (Rare): Killing an enemy with fireball causes them to explode into 8 fireballs
  • Changed the following upgrades
    • Double Cast: Every other cast of fireball makes two fireballs
GEORGE
  • Made charge animation for arrows