Letux Game
Letux Game 0.3.0
Version Date
May 14, 2022
Patch Notes
Patch 0.3.0
Changes:
- Made the Lore-o-Pedia
- Made challenges you can enable
- Made adventurers no longer rooted when casting, instead now are slowed by a lot
- Made adventurer select remember the last selected adventurer
- Made player movement smoother
- Made a menu to show input bindings (currently, cannot be changed)
- Made text show either keyboard or gamepad bindings depending on which is being used
- Made internal changes to how some animations are handled
- Made the menu screens looker nicer
- Made color adjustments to frost / lava / evil level themes
- Made pressing 'U' with no pending upgrades opens the upgrade-info menu if upgrades have been acquired already
- Made things that do damage rapidly or over time ( FrostFire Elemental's spin attack, Suzy's Snow Storm… ) not apply brief stuns
- Made enemies be un-stunnable when spawning in
- Increased wall color contrast
- Updated visuals for extra lives
- Continue screen now shows current stats
- Adjusted intro cinematic volume
- Sky Level now has it's own music
Fixes:
- Fixed minor audio bug with the intro cinematic
- Fixed bug with gamepad input fighting against keyboard input
- Fixed levers spawning in unreachable places for real this time
- Fixed upgrade info menu now shows upgrade rarity
- Fixed bats travelling to the same tile
- Fixed boat boss, snowman boss should now work correctly when stunned.
- Fixed issue with doors not being considered solid for anything 'airborne'
- Fixed issue with room seals not unsealing on player death
- Fixed issue causing some bosses to drop two rare upgrades on death
- Fixed issue with projectiles not being cleared when leaving a room
Adventurers:
[*]George:
- Can now change direction while charging arrow
- Starts with 1 pierce, reduced max pierce upgrades count by 1
- Rock arrow damage increased
- Bomb arrow damage increased
- All arrow types duration now scales with charge amount
[*]Suzy:
- Initial snowball count reduced to two
- Snowball cast duration reduced
- Snowball mana cost reduced
- Snowstorm base slow is increased
- Snowstorm base area is increased
- Snowstorm base tick rate is increased
- Yellow Snow no longer stuns, instead snowballs deal a small amount of aoe damage when they hit
- Mana regen rate increased
- NEW 'Effeciency': Increases chance for Snowballs to refund it's mana cost
Bosses:
- NEW Angle-Divine:
- Like a really big seagull with friends
- NEW Knight-Horned:
- NEW Knight-Flame:
- I wouldn't be surprised if this boss was overturned
- Slime-Army:
- Limited to two types of a given slime type at a time
- Won't spawn more than a total of four for a given slime type
- Shadow Wizard:
- Elemental-FrostFire:
- Made various minor adjustments to cone attack
Mobs:
- NEW Bat-Cave:
- Basically a reskin of Bat-Demon
- NEW Slime-Frost:
- Has slowing aura that does light ticking damage
- Angle:
- Can now walk on water / fly
- Elemental-Frost:
- Slow spell now hits a circle around it instead of in a cone
- Elemental-Thunder:
- Magma:
- Slime-Rock:
- Snow Bear:
- Witch: