Save Data / Settings have been reset this patch
Changes:
- The store and gems are gone, replaced with equipable items that provide bonuses
- New level theme, tentatively called 'forest'
- New generic upgrade, 'Luck': Increases chance for good things to happen
- New epic upgrades
- Upgrades now have a chance to randomly become higher rarity
- Changed colorization of upgrades
- More rooms and mob combinations
- More trivia questions
- Menu transitions should be smoother
- Menu splash screens are now generated dynamically
- Sound effects should not blow out speakers / headphones as often, if at all
Fixes:
- Fixed a bug w/ the bonus portal room being generated incorrectly
- Probably more undocumented fixes
Adventurers:
- Base health increased by 1 heart
- Base kills per heart reduced to 9 from 10
- NEW Dilon: Slashes enemies with his claws and shoots lazers
- Bob:
- Fireball cast duration increased slightly
- NEW The Big One (C): Increases the chance for a fire ball to be the big one
- NEW Scorched Earth (E): Fireballs leave a trail of fire in their wake
- NEW Lingering Scent (E): Fire Breath burns the target until they die
- Charles:
- Base flay range increased slightly
- NEW Orbit (E): 5 orbs circle around you
- George:
- NEW Full Charge (E): All arrows are always at full charge
- NEW Quick Draw (E): Massively reduces Volley's mana cost
- Richard:
- NEW Wave Sword (E): Sword attacks launch a wave of light forward
- NEW Materialization (E): Reflecting projectiles creates two basic copies of the projectile
- Suzy:
- Snow Storm should now update while stunned
- NEW Perfection (E): Throw twice as many snowballs
- NEW Unprecedented (E): Massively increases Snow Storm's size and slow amount
Bosses:
- Boss Battles bonus health reduced
- NEW Big Flower: Releases poisonous gas clouds, spawns plant shooters and fires projectiles
- NEW Skeleton Trio: A mage, an archer and a warrior. All are empowered.
- Knight-Flame:
- Limited number of flame rows, no more invisible flame rows in theory
- Swamp Monster:
- Should now properly spawn portal when frogs die.
- Spider-Big:
- Reduced lazer attack speed.
Mobs- NEW Demon Portal: Spawns minor enemies ( 1/2 health ).
- NEW Angle Halo: Flies around and spawns minor enemies ( 1/2 health ).
- NEW Plant Shooter: Shoots projectiles.
- NEW Sand Coin Monitor: Walks around on patrol and shoots if your visible.
- NEW Nut Plant: Flies around and shoots pellets.
- Water Monster:
- Should now travel more consistently when player is not in line of sight