Library Of Ruina

Library Of Ruina 1.0.3

Version
1.0.3
Version Date
Jan. 29, 2021
Links

Patch Notes

Patch Note ver 1.0.3.0

<Hot Fix>
  • Fixed an issue where enemies spawned after a librarian died would not possess passive abilities in the fifth phase of the realization battle for the Floor of Art.
  • Fixed an issue where certain screen filters could obstruct the screen in the fifth phase of the realization battle for the Floor of Art.
  • Fixed an issue where certain Key pages were not displaying faces properly.
  • Fixed an issue where certain screen filters could obstruct the screen in the first phase of the realization battle for the Floor of Art.
  • Fixed an issue where a Combat page that applies a certain status was not being used in the fourth phase of the realization battle for the Floor of Art.
  • Fixed an issue where librarians without a certain status could still deal Stagger damage to Angela in the fourth phase of the realization battle for the Floor of Art.
  • Fixed an issue where the game would sometimes not progress to the next phase after clearing the fourth phase of the realization battle for the Floor of Art.
  • Fixed an issue where preview images for certain Key pages were incorrect.

1. Added 3 new episodes to the Main Story

2. Added 1 new Abnormality battle

3. Added the final episode for the Floor of Art

4. A new floor of the Library is now accessible

5. Added a level 2 BGM for the Floor of Natural Sciences

6. You can now view Exclusive Combat pages on the Combat page list even if it cannot be equipped on the current Key page.

7. Balance Adjustments

1) Changes to Mass Attacks
  • Combat pages no longer activate their [On Use] effects when contested by a Mass Attack
  • Mass Attack pages with [Individual] dice now only destory dice on the targets' Combat pages that rolled lower than the Mass Attack's, individually

2) Changes to Status Effects
  • 'Burn' : At the end of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)
  • 'Bleed' : For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up)

3) Changes to Combat pages
  • Observe : Changed the roll range of the Offensive dice (3-4, 3-4 -> 2-4, 1-5)
  • Loss of Senses : Reduced the amount of Smoke needed to activate the effect (8->7)
  • Sharpened Blade : The first die no longer inflicts Bleed on hit
  • Dark Cloud : Reduced Cost (2->1), Reduced roll range (2-8, 2-7 -> 2-6, 2-5)
  • Extreme Edge : Changed dice type (Pierce -> Slash)
  • Feather Shield : Increased roll range of the Block dice (3-6 -> 3-7)
  • Blazing Strike : Improved roll range (9-24 -> 12-25)

4) Changes to Passive Abilities
  • Stigma Workshop Weaponry : When inflicting Burn *using Combat pages*, apply +1 additional stack.
  • Digging Shank : When inflicting Bleed *using Combat pages*, apply +1 additional stack.
  • Emergency Rations : Increased Cost (1->2)

5) Changes to E.G.O Pages
  • Fourth Match Flame : Improved roll range (6-40 -> 12-40)
  • The Forgotten : Improved roll range (9-25 -> 12-25)
  • Wingbeat : Increased the max roll value of the first die (7 -> 8)
  • Regret : Increased Cost (4 -> 5)
  • Sanguine Desire :
  • Added a new effect - '[Combat Start] Enemies do not lose Bleed stacks after rolling Offensive dice for this Scene' The page no longer inflicts Bleed Increased the roll range of the last die (2-4 -> 4-6) The last die no longer purges Bleed from target