LOGistICAL 2: Belgium
LOGistICAL 2: Belgium LOGistICAL 2: Belgium Update #578
Version
LOGistICAL 2: Belgium Update #578
Version Date
Sept. 27, 2018
Patch Notes
LOGistICAL 2: Belgium Update #578
Quite a few patches and updates. Updates should start to slow down a bit now. Thanks for all the feedback and bearing with me for this new release.
Build #578 on LOGistICAL 2: Belgium (beta)
- Load lock on same games fixed.
Build #577 on LOGistICAL 2: Belgium (beta)
- Ability to zoom in a bit more to check those roads.
- One way arrows show on roads when zoomed in.
- Navigation tweaking update to allow the chickens
- 2x on last truck in 2nd depot on Brazil
- No overflow resources from industry or road to locked towns
- Drag from industry to "unlocked" town fix
- Fix for some saves that weren't opening
- Made XX look better (alas x-ism art)
- Removal of duplicate town names appearing on map
Build #576 on LOGistICAL 2: Belgium (beta)
- Fix if truck is stuck between towns and crashes game when trying to drag.
Build #575 on LOGistICAL 2: Belgium (beta)
- Removal of code to try and catch and fix the NaN error
- Tweak of navigation algorithm.
- Removal of Garden's industry and town requirements of gardens
- Rewrite of keypress function to allow multi-key press (which in turn allows diagonal scrolling)