LonaRPG

LonaRPG 0.10.7

Version
0.10.7
Links

Patch Notes

0.10.7

**Clearn Reinstall NEEDED**
-*fixed, UniqueTavernWaifu sensor from Eyes to BossBattle.
-*buggy, FishTownInnCompFishGuard teamup check is bugged.
-*bugged, ENG,ES NoerCatacombB1 missing cocona's portrait.
-*buggy, cocona standing portrait now with subpose controller.
-*fixed, Scene_MenuBase, Menu_MainStats now support screen scale. Remove all hard-coded mouse coordinates and automatically calculate coordinates based on screen sclae changes.

-*fixed, since camera bugs is fixed, dbg_set_cam_here in debugtool now use cam_set.
-*fixed, MeatSalad now require Starch*1, SAT increase from 64 to 80.
-*fixed, CoconaWhoreEV rename to CoconaHevBackPose
-*fixed, region_map_wildness_nap now summon NPCs based on race and event type.
-*fixed, you are not allowed to take peepoo without eating/drinking.(test, may need new game or rebirth to apply gameplay effect)
-*buggy, ItemSopGoodHuman cooking recipe from [Plant, HumanMysticMeat] to [Plant, Meat]
-*buggy, CHCG5 hair missing dirt.
-*buggy, TRY to fix console window crash when game folder is not ASCII.(Windows only)
-*buggy, Fixed an old alpha bug where missiles would miss moving targets. Relocated the missile's select_target logic from event.move_route to npc.update_frame. All MissileProjectile sensor_freq = 5. This may slightly increase performance cost, but significantly reduces the chance of missiles missing their targets.

-*buggy, r15_26_Marsh1 top-right exit in a wrong place.
-*added, ItemWater, does nothing but trigger peepee. add collectWater on basicneed, waterArea and item on tavern vandor. ItemWater with a shift skill can create water area.