[p]Dear Players,[/p][p]A new update in now available for Lost Soul Aside on PC, PS5 version is scheduled to go live tomorrow.[/p][p][/p][p]
PS5 & PC - Bug Fixes[/p]
- [p]Fixed the issue where certain trophy may not unlock correctly after collecting all trinkets.[/p]
- [p]Fixed an issue where rewards for Hard difficulty could be incorrectly granted on Nightmare difficulty under certain conditions.[/p]
- [p]Fixed an issue where the weapon "Stygian Wraith" might not save properly after being obtained when returning to the Harbor in Chapter 3.[/p]
- [p]Fixed potential loading issues occurring in specific areas, including Mount Salvation, Skycrest Badlands, Buckhorn Palace, among others.[/p]
- [p]Fixed various collision detection problems in areas such as Mistwood, Lethonix Dimension, the Royal Court of Frosthold, and the Entropis Dimension.[/p]
- [p]Fixed several combat trigger and boundary issues in areas including Buckhorn Palace, Mistwood, Redstone Mines, and the Royal Court of Frosthold.[/p]
- [p]Fixed a potential rare crash related to enemy loading and combat effects.[/p]
- [p]Other minor bug fixes.[/p]
[p]
PS5 & PC - Optimizations[/p]
- [p]Added lip-sync animations during environmental talks to enhance immersion.[/p]
- [p]Improved the atmospheric environment of the Interlude Harbor in the later stages for better scene immersion.[/p]
- [p]Optimized the ground shield’s protective range during the Phantom Arena boss fight in Chapter 1: Mount Salvation.[/p]
- [p]Enhanced sound effects for Arena form during the White Dragon boss fight in Chapter 5: Dragon Ruin Dimension.[/p]
- [p]Players can now purchase key items from both Normal and Hard mode chests through the Weapon Merchant after completing the game on Nightmare difficulty.[/p]
- [p]Reduced the health regeneration ability of the "Commander" enemy on Nightmare difficulty.[/p]
- [p]Optimized the voice trigger range for the Flying Gate mechanisms.[/p]
- [p]Made various enhancements to the combat experience during the Prologue's introductory battle.[/p]
- [p]Adjusted NPC gaze directions during multi-person dialogues in the Prologue to improve narrative clarity.[/p]
[p]
PC only - Bug Fixes:[/p]
- [p]Fixed an issue preventing players from correctly receiving the "Emperor's Edict" outfit if no PlayStation account was linked.[/p]
- [p]Fixed UI misalignment issues for enemy health bars and interface elements when playing in widescreen resolutions.[/p]
- [p]Fixed inaccurate mouse click positioning issues when playing in ultrawide screen resolutions.
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[p]Thank you for your continuous support and feedback![/p][p]Lost Soul Aside Development Team[/p]